BIS fnc getUnitByUID: Difference between revisions
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m (Text replacement - "<h3 style="display:none">Bottom Section</h3>" to "") |
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{{ | {{RV|type=function | ||
| arma3 | | arma3 | ||
|1.00 | |1.00 | ||
|gr1 = Multiplayer | |gr1= Multiplayer | ||
| Returns player-controlled unit (if any) according to the provided [[getPlayerUID|player UID]]. | | Returns player-controlled unit (if any) according to the provided [[getPlayerUID|player UID]]. | ||
Line 17: | Line 17: | ||
|x1= <code>[[private]] _unitPlayedByUID550055 = "550055" [[call]] [[BIS_fnc_getUnitByUID]];</code> | |x1= <code>[[private]] _unitPlayedByUID550055 = "550055" [[call]] [[BIS_fnc_getUnitByUID]];</code> | ||
| [[getPlayerUID]] | |seealso= [[getPlayerUID]] | ||
}} | }} |
Revision as of 13:36, 11 April 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Multiplayer
Syntax
- Syntax:
- Syntax needed
- Parameters:
- playerUID: String - see getPlayerUID
- Return Value:
- Return value needed
Examples
- Example 1:
private _unitPlayedByUID550055 = "550055" call BIS_fnc_getUnitByUID;
Additional Information
- See also:
- getPlayerUID
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note