BIS fnc getUnitByUID: Difference between revisions
Jump to navigation
Jump to search
m (Generated by BIS_fnc_exportFunctionsToWiki) |
Lou Montana (talk | contribs) m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ") |
||
(17 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=function | |||
| arma3 | |||
| | |1.00 | ||
| | |gr1= Multiplayer | ||
| | | Returns player-controlled unit (if any) according to the provided [[getPlayerUID|player UID]]. | ||
| playerUID call [[BIS_fnc_getUnitByUID]] | |||
|p1= playerUID: [[String]] - see [[getPlayerUID]] | |||
| [[Object]] - the unit controlled by ''playerUID'' player | |||
| < | |x1= <code>[[private]] _unitPlayedByUID550055 = "550055" [[call]] [[BIS_fnc_getUnitByUID]];</code> | ||
|seealso= [[getPlayerUID]] | |||
}} | }} | ||
Revision as of 13:36, 11 April 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Multiplayer
Syntax
- Syntax:
- Syntax needed
- Parameters:
- playerUID: String - see getPlayerUID
- Return Value:
- Return value needed
Examples
- Example 1:
private _unitPlayedByUID550055 = "550055" call BIS_fnc_getUnitByUID;
Additional Information
- See also:
- getPlayerUID
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note