BIS fnc guiMessage: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
m (Text replacement - " <dd class="notedate">" to " <dt><dt> <dd class="notedate">")
Line 41: Line 41:
<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->
 
<dt><dt>
<dd class="notedate">Posted on June 24, 2014 - 00:43 (UTC)</dd>
<dd class="notedate">Posted on June 24, 2014 - 00:43 (UTC)</dd>
<dt class="note">[[User:AgentRevolution|AgentRev]]</dt>
<dt class="note">[[User:AgentRevolution|AgentRev]]</dt>
Line 48: Line 48:
<code>[[uiNamespace]] [[setVariable]] ["BIS_fnc_guiMessage_status", [[false]]];</code>
<code>[[uiNamespace]] [[setVariable]] ["BIS_fnc_guiMessage_status", [[false]]];</code>
</dd>
</dd>
 
<dt><dt>
<dd class="notedate">Posted on January 13, 2016 - 15:16 (UTC)</dd>
<dd class="notedate">Posted on January 13, 2016 - 15:16 (UTC)</dd>
<dt class="note">[[User:Eden|Eden]]</dt>
<dt class="note">[[User:Eden|Eden]]</dt>
Line 60: Line 60:
};</code>
};</code>
</dd>
</dd>
 
<dt><dt>
<dd class="notedate">Posted on November 1, 2017 - 18:35 (UTC)</dd>
<dd class="notedate">Posted on November 1, 2017 - 18:35 (UTC)</dd>
<dt class="note">[[User:demellion|demellion]]</dt>
<dt class="note">[[User:demellion|demellion]]</dt>

Revision as of 01:09, 6 April 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
GUI

Syntax

Syntax:
Syntax needed
Parameters:
message: String or Structured Text - (Optional, default "") message
header: String - (Optional) header text
okButton: Boolean or String (Optional, default true)
  • Boolean - enable "OK" button
  • String - custom text for "OK" button
cancelButton: Boolean or String - (Optional, default false)
  • Boolean - enable "Cancel" button
  • String - custom text for "Cancel" button
parent: Display - (Optional, default displayNull) parent display
useParentBox: Boolean - (Optional, default false) try to use control inherited from "RscMessageBox" in parent instead of creating a new one
pause: Boolean - (Optional, default true) pause simulation when message box is open (no effect in multiplayer)
Return Value:
Return value needed

Examples

Example 1:
["Hello World"] spawn BIS_fnc_guiMessage;
Example 2:
_result = ["Are you sure?", "Confirm", true, true] call BIS_fnc_guiMessage;

Additional Information

See also:
hintCBIS_fnc_GUIhint BIS_fnc_3DENShowMessage

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on June 24, 2014 - 00:43 (UTC)
AgentRev
Message boxes can be force-closed with: uiNamespace setVariable ["BIS_fnc_guiMessage_status", false];
Posted on January 13, 2016 - 15:16 (UTC)
Eden
Calling this function can cause an game crash. When doing this you have to spawn the function or add an spawn around it so you can use the result: [] spawn { private _result = ["Are you sure?", "Confirm", true, true] call BIS_fnc_guiMessage; // Use _result here };
Posted on November 1, 2017 - 18:35 (UTC)
demellion
NOTE: This function only exists along with mission display (findDisplay 46). If this function is called before with -skipIntro parameter enabled (see Arma 3 Startup Parameters) it will result as Void.