Difference between revisions of "BIS fnc hasItem"

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|x1= <code>[player, "ItemMap"] call BIS_fnc_hasItem;</code> |=  
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|x1= <code><nowiki>[</nowiki>[[player]], "ItemMap"] [[call]] [[BIS_fnc_hasItem]];</code> |=  
|x2= <code>tank, "FirstAidKit", true] call BIS_fnc_hasItem;</code> |=  
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|x2= <code>[tank, "FirstAidKit", [[true]]] [[call]] [[BIS_fnc_hasItem]];</code> |=  
 
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Revision as of 17:22, 17 July 2019

Introduced with Arma 3 Development Branch version 1.951.95
Hover & click on the images for descriptions

Description

Description:
Returns true if object contains given item in inventory / cargo storage.

This function performs a deep search of inventory / cargo storage, thus is not suitable for per-frame execution

Syntax

Syntax:
[object, item, searchCrew] call BIS_fnc_hasItem;
Parameters:
[object, item, searchCrew]: Array
object: Object - unit, vehicle or other container
item: String - item to find
searchCrew (Optional): Boolean - true to search vehicle crew as well if object is a vehicle. Default - false
Return Value:
Boolean - true if has item

Examples

Example 1:
[player, "ItemMap"] call BIS_fnc_hasItem;
Example 2:
[tank, "FirstAidKit", true] call BIS_fnc_hasItem;

Additional Information

Execution:
call
See also:
See also needed

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

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