Difference between revisions of "BIS fnc helicopterDamage"

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|x1= <code>myHelicopter [[addEventHandler]] ["Dammaged", { [[Magic Variables#this|_this]] [[call]] [[BIS_fnc_helicopterDamage]]; }];</code>
 
|x1= <code>myHelicopter [[addEventHandler]] ["Dammaged", { [[Magic Variables#this|_this]] [[call]] [[BIS_fnc_helicopterDamage]]; }];</code>
 
}}
 
}}
 
  
 
[[Category:{{Name|tkoh}}: Functions|{{uc:helicopterDamage}}]]
 
[[Category:{{Name|tkoh}}: Functions|{{uc:helicopterDamage}}]]
 
[[Category:{{Name|arma3}}: Functions|{{uc:helicopterDamage}}]]
 
[[Category:{{Name|arma3}}: Functions|{{uc:helicopterDamage}}]]

Revision as of 00:12, 11 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Helicopters

Syntax

Syntax:
Syntax needed
Parameters:
helicopter: Object
selection: String - name of the helicopter selection receiving damage. Must be "main rotor"
damage: Number - selection's damage. Will only trigger effects if damage > 0.999
Return Value:
Boolean - true when done

Examples

Example 1:
myHelicopter addEventHandler ["Dammaged", { _this call BIS_fnc_helicopterDamage; }];

Additional Information

See also:
See also needed

Notes

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