Difference between revisions of "BIS fnc helicopterDamage"

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m (Text replacement - " \| *tkoh * *\| *1.([0-9]{2}) * +\|([^g]|g[^a])" to " | tkoh |1.$1 |game2= arma3 |version2= 0.50 |$2")
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|gr1= Helicopters
 
|gr1= Helicopters
  
| Handling EH-based helicopter damage, event handler in question being [[Arma_3:_Event_Handlers#Dammaged|Da''mm''aged]]{{sic}}.  
+
|descr= Handling EH-based helicopter damage, event handler in question being [[Arma_3:_Event_Handlers#Dammaged|Da''mm''aged]]{{sic}}.  
 
<syntaxhighlight lang="cpp">params ["_helicopter", "_selection", "_damage"];</syntaxhighlight>
 
<syntaxhighlight lang="cpp">params ["_helicopter", "_selection", "_damage"];</syntaxhighlight>
 
Executed script is:
 
Executed script is:

Revision as of 21:49, 13 June 2021

Hover & click on the images for description

Description

Description:
Handling EH-based helicopter damage, event handler in question being Dammagedsic.
params ["_helicopter", "_selection", "_damage"];

Executed script is: helicopter execVM "hsim\air_h\data\scripts\main_rotor_destruction.sqf"; helicopter rotor status can be found via variable HSim_mainRotorDestroyed:

_isRotorDestroyed = helicopter getVariable ["HSim_mainRotorDestroyed", false];
Execution:
call
Groups:
Helicopters

Syntax

Syntax:
[helicopter, selection, damage] call BIS_fnc_helicopterDamage
Parameters:
helicopter: Object
selection: String - name of the helicopter selection receiving damage. Must be "main rotor"
damage: Number - selection's damage. Will only trigger effects if damage > 0.999
Return Value:
Boolean - true when done

Examples

Example 1:
myHelicopter addEventHandler ["Dammaged", { _this call BIS_fnc_helicopterDamage; }];

Additional Information

See also:
See also needed

Notes

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