BIS fnc hideMarker: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code> *(\^+\]) +\[\[spawn\]\] +\[\[(BIS_fnc_[a-zA-Z0-9_]+)\]\];? *<\/code>" to "<sqf>$1 spawn $2;</sqf>") |
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{{ | {{RV|type=function | ||
|game1= arma3 | |game1= arma3 | ||
|version1= 1.78 | |version1= 1.78 | ||
|gr1= Map and Markers | |gr1= Map and Markers | ||
|descr= Gradual hiding of a marker by setting its alpha to 0. | |descr= Gradual hiding of a marker by setting its alpha to 0. | ||
Line 21: | Line 16: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>["BIS_marker",2] spawn BIS_fnc_hideMarker;</sqf> | ||
|exec= spawn | |exec= spawn | ||
|seealso= [[BIS_fnc_blinkMarker]] [[BIS_fnc_colorMarker]] [[BIS_fnc_moveMarker]] | |seealso= [[BIS_fnc_blinkMarker]] [[BIS_fnc_colorMarker]] [[BIS_fnc_moveMarker]] | ||
}} | }} | ||
Revision as of 20:04, 5 May 2022
Description
- Description:
- Gradual hiding of a marker by setting its alpha to 0.
- Execution:
- spawn
- Groups:
- Map and Markers
Syntax
- Syntax:
- [marker, duration] spawn BIS_fnc_hideMarker
- Parameters:
- marker: String - Marker name
- duration: Number - (Optional, default 1) Duration of the hiding
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
Notes
-
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