BIS_fnc_hideMarker

From Bohemia Interactive Community
Revision as of 11:05, 14 June 2021 by Lou Montana (talk | contribs) (Text replacement - "\|game([0-9])=([^ ]+) * \|version([0-9])=([^ ]+) * " to "|game$1=$2 |version$3=$4 ")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Gradual hiding of a marker by setting its alpha to 0.
Execution:
spawn
Groups:
Map and Markers

Syntax

Syntax:
[marker, duration] spawn BIS_fnc_hideMarker
Parameters:
marker: String - Marker name
duration: Number - (Optional, default 1) Duration of the hiding
Return Value:
Nothing

Examples

Example 1:
["BIS_marker",2] spawn BIS_fnc_hideMarker;

Additional Information

See also:
BIS_fnc_blinkMarker BIS_fnc_colorMarker BIS_fnc_moveMarker

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note