BIS fnc holdActionRemove: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "_{10,} " to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
Line 1: Line 1:
{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|1.62|Game version=
|1.62


|gr1 = Interaction |GROUP1=
|gr1 = Interaction


|Removes a hold action. This does exactly the same as [[removeAction]].|DESCRIPTION=
|Removes a hold action. This does exactly the same as [[removeAction]].


| [target,ID] [[call]] [[BIS_fnc_holdActionRemove]];|SYNTAX=
| [target,ID] [[call]] [[BIS_fnc_holdActionRemove]];


|p1= target: [[Object]] - Object the action is attached to |PARAMETER1=
|p1= target: [[Object]] - Object the action is attached to


|p2= ID: [[Number]] - Action ID |PARAMETER2=
|p2= ID: [[Number]] - Action ID


|x1= <code>[ [[player]],10 ] [[call]] [[BIS_fnc_holdActionRemove]];</code>|EXAMPLE1=
|x1= <code>[ [[player]],10 ] [[call]] [[BIS_fnc_holdActionRemove]];</code>


| [[Nothing]] - Nothing |RETURNVALUE=
| [[Nothing]] - Nothing


|[[BIS_fnc_holdActionAdd]] |SEEALSO=
|[[BIS_fnc_holdActionAdd]]


}}
}}

Revision as of 00:07, 18 January 2021

Hover & click on the images for description

Description

Description:
Removes a hold action. This does exactly the same as removeAction.
Execution:
call
Groups:
Interaction

Syntax

Syntax:
[target,ID] call BIS_fnc_holdActionRemove;
Parameters:
target: Object - Object the action is attached to
ID: Number - Action ID
Return Value:
Nothing - Nothing

Examples

Example 1:
[ player,10 ] call BIS_fnc_holdActionRemove;

Additional Information

See also:
BIS_fnc_holdActionAdd

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section