BIS fnc holdActionRemove: Difference between revisions
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{{ | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.62 | |||
| | |gr1= Interaction | ||
| | |descr= Removes a hold action. This does exactly the same as [[removeAction]]. | ||
| | |s1= [target,ID] call [[BIS_fnc_holdActionRemove]] | ||
|p1= target: [[Object]] - Object the action is attached to | |p1= target: [[Object]] - Object the action is attached to | ||
Line 17: | Line 16: | ||
|x1= <code>[ [[player]],10 ] [[call]] [[BIS_fnc_holdActionRemove]];</code> | |x1= <code>[ [[player]],10 ] [[call]] [[BIS_fnc_holdActionRemove]];</code> | ||
| [[Nothing | |r1= [[Nothing]] | ||
|seealso= [[BIS_fnc_holdActionAdd]] | |||
}} | }} | ||
Revision as of 19:18, 20 June 2021
Description
- Description:
- Removes a hold action. This does exactly the same as removeAction.
- Execution:
- call
- Groups:
- Interaction
Syntax
- Syntax:
- [target,ID] call BIS_fnc_holdActionRemove
- Parameters:
- target: Object - Object the action is attached to
- ID: Number - Action ID
- Return Value:
- Nothing
Examples
- Example 1:
[ player,10 ] call BIS_fnc_holdActionRemove;
Additional Information
- See also:
- BIS_fnc_holdActionAdd
Notes
-
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