BIS fnc interpolateConstant: Difference between revisions
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{{ | {{RV|type=function | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.78 | |||
| | |gr1= Interpolation | ||
|descr= Interpolates scalar to target linearly. | |||
|s1= [currentValue, targetValue, delta, interpSpeed] call [[BIS_fnc_interpolateConstant]] | |||
| | |p1= currentValue: [[Number]] - The current value | ||
|p2= targetValue: [[Number]] - The target value | |||
|p3= delta: [[Number]] - (Optional, default 0) The delta time | |||
|p4= interpSpeed: [[Number]] - (Optional, default 0) The interpolation speed | |||
| | |r1= [[Number]] - The interpolated value | ||
| | |x1= <sqf>private _value = [4,8,0.2,0.1] call BIS_fnc_interpolateConstant;</sqf> | ||
| | |seealso= [[BIS_fnc_interpolate]] [[BIS_fnc_interpolateVector]] [[BIS_fnc_interpolateVectorConstant]] | ||
}} | }} | ||
Revision as of 14:35, 1 July 2022
Description
- Description:
- Interpolates scalar to target linearly.
- Execution:
- call
- Groups:
- Interpolation
Syntax
- Syntax:
- [currentValue, targetValue, delta, interpSpeed] call BIS_fnc_interpolateConstant
- Parameters:
- currentValue: Number - The current value
- targetValue: Number - The target value
- delta: Number - (Optional, default 0) The delta time
- interpSpeed: Number - (Optional, default 0) The interpolation speed
- Return Value:
- Number - The interpolated value
Examples
- Example 1:
Additional Information
Notes
-
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