BIS fnc interpolateConstant: Difference between revisions

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{{Function|= Comments
{{RV|type=function


| arma3 |Game name=
|game1= arma3
|version1= 1.78


|1.78|Game version=
|gr1= Interpolation


<!---|arg= local |Multiplayer Arguments=--->
|descr= Interpolates scalar to target linearly.


<!---|eff= local |Multiplayer Effects=--->
|s1= [currentValue, targetValue, delta, interpSpeed] call [[BIS_fnc_interpolateConstant]]


| <pre>/*
|p1= currentValue: [[Number]] - The current value
Author:
Nelson Duarte


Description:
|p2= targetValue: [[Number]] - The target value
Interpolates scalar to target, linearly


Parameters:
|p3= delta: [[Number]] - (Optional, default 0) The delta time
_this: ARRAY
0: SCALAR - The current value
1: SCALAR - The target value
2: SCALAR - The delta time
3: SCALAR - The interpolation speed


Returns:
|p4= interpSpeed: [[Number]] - (Optional, default 0) The interpolation speed
SCALAR
*/</pre>{{placeholder}}<!-- Remove this after fill-in --> |Description=


|[] call [[BIS_fnc_interpolateConstant]]|Syntax=
|r1= [[Number]] - The interpolated value


|p1= parameter: Datatype - (Optional, default defValue) description |Parameter 1=
|x1= <sqf>private _value = [4,8,0.2,0.1] call BIS_fnc_interpolateConstant;</sqf>


|Datatype - description|Return value=
|seealso= [[BIS_fnc_interpolate]] [[BIS_fnc_interpolateVector]] [[BIS_fnc_interpolateVectorConstant]]
 
|x1= <code></code>|Example 1=
 
|exec= call |Execution=
 
| |See also=
}}
}}
[[Category:Function Group: Interp|{{uc:interpolateConstant}}]]
[[Category:Functions|{{uc:interpolateConstant}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:interpolateConstant}}]]

Revision as of 14:35, 1 July 2022

Hover & click on the images for description

Description

Description:
Interpolates scalar to target linearly.
Execution:
call
Groups:
Interpolation

Syntax

Syntax:
[currentValue, targetValue, delta, interpSpeed] call BIS_fnc_interpolateConstant
Parameters:
currentValue: Number - The current value
targetValue: Number - The target value
delta: Number - (Optional, default 0) The delta time
interpSpeed: Number - (Optional, default 0) The interpolation speed
Return Value:
Number - The interpolated value

Examples

Example 1:
private _value = [4,8,0.2,0.1] call BIS_fnc_interpolateConstant;

Additional Information

See also:
BIS_fnc_interpolate BIS_fnc_interpolateVector BIS_fnc_interpolateVectorConstant

Notes

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