BIS fnc interpolateConstant: Difference between revisions

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m (Text replacement - "<code>\[\[private\]\] (_?[a-zA-Z0-9_]+) = \[([^\[]*)\] \[\[(call|spawn)\]\] \[\[(BI(N|S)_fnc_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>private $1 = [$2] $3 $4;</sqf>")
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{{Function
{{RV|type=function


|game1= arma3
|game1= arma3
|version1= 1.78
|version1= 1.78


|gr1 = Interpolation
|gr1= Interpolation
 
 
 
 
 
<!--|eff= local-->


|descr= Interpolates scalar to target linearly.
|descr= Interpolates scalar to target linearly.
Line 27: Line 20:
|r1= [[Number]] - The interpolated value
|r1= [[Number]] - The interpolated value


|x1= <code>_value = [4,8,0.2,0.1] [[call]] [[BIS_fnc_interpolateConstant]];</code>
|x1= <sqf>private _value = [4,8,0.2,0.1] call BIS_fnc_interpolateConstant;</sqf>
 
|exec= call


|seealso= [[BIS_fnc_interpolate]] [[BIS_fnc_interpolateVector]] [[BIS_fnc_interpolateVectorConstant]]
|seealso= [[BIS_fnc_interpolate]] [[BIS_fnc_interpolateVector]] [[BIS_fnc_interpolateVectorConstant]]
}}
}}
[[Category:Functions|{{uc:interpolateConstant}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:interpolateConstant}}]]

Revision as of 14:35, 1 July 2022

Hover & click on the images for description

Description

Description:
Interpolates scalar to target linearly.
Execution:
call
Groups:
Interpolation

Syntax

Syntax:
[currentValue, targetValue, delta, interpSpeed] call BIS_fnc_interpolateConstant
Parameters:
currentValue: Number - The current value
targetValue: Number - The target value
delta: Number - (Optional, default 0) The delta time
interpSpeed: Number - (Optional, default 0) The interpolation speed
Return Value:
Number - The interpolated value

Examples

Example 1:
private _value = [4,8,0.2,0.1] call BIS_fnc_interpolateConstant;

Additional Information

See also:
BIS_fnc_interpolate BIS_fnc_interpolateVector BIS_fnc_interpolateVectorConstant

Notes

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