BIS_fnc_invAdd

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Revision as of 00:45, 28 June 2018 by R3vo (talk | contribs) (pf)
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Description

Description:
Adds item to inventory - checks if there is room for it. Checks if add was done by engine.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[object,class,force] call BIS_fnc_invAdd
Parameters:
object: Object
class: String - Item class to be added
force: Boolean - (Optional, default false) True to force add item, other items might be removed
Return Value:
Boolean or Array - True when successfull, Array if force is set to true and items were removed (retuns items)

Examples

Example 1:
[ player,"someClass" ] call BIS_fnc_invAdd;

Additional Information

See also:
BIS_fnc_invRemoveBIS_fnc_invCodeToArrayBIS_fnc_invStringBIS_fnc_invSlotsBIS_fnc_invSlotsEmptyBIS_fnc_invSlotType

Notes

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Notes

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