BIS fnc moduleEffectsShells: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...)
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{{Function
{{RV|type=function


| arma3
|game1= arma3
 
|version1= 1.00
|1.00


|gr1= Modules
|gr1= Modules


| Creates empty ammo cartridges on position of the module logic. {{Informative|Mainly meant to be used by modules available in [[Eden Editor]]}}
|descr= Creates empty ammo cartridges on position of the module logic. {{Feature|Informative|Mainly meant to be used by modules available in [[Eden Editor]].}}
 
| [module] call [[BIS_fnc_moduleEffectsShells]]
 


|p1= module: [[Object]] - Module
|s1= [module] call [[BIS_fnc_moduleEffectsShells]]


| [[Nothing]]
|p1= module: [[Object]]


<!---
|r1= [[Nothing]]
|exec= spawn
--->


|x1= <code>[BIS_module] [[call]] [[BIS_fnc_moduleEffectsShells]];</code>
|x1= <sqf>[BIS_module] call BIS_fnc_moduleEffectsShells;</sqf>


| [[Modules]], [[Eden Editor: System]]
|seealso= [[Modules]] [[Eden Editor: System]]
}}
}}
[[Category:Functions|{{uc:moduleEffectsShells}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:moduleEffectsShells}}]]

Revision as of 13:53, 1 July 2022

Hover & click on the images for description

Description

Description:
Creates empty ammo cartridges on position of the module logic.
Mainly meant to be used by modules available in Eden Editor.
Execution:
call
Groups:
Modules

Syntax

Syntax:
[module] call BIS_fnc_moduleEffectsShells
Parameters:
module: Object
Return Value:
Nothing

Examples

Example 1:
[BIS_module] call BIS_fnc_moduleEffectsShells;

Additional Information

See also:
Modules Eden Editor: System

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note