BIS fnc nearestPosition: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " <nowiki>[</nowiki>" to " [<nowiki/>")
mNo edit summary
(2 intermediate revisions by the same user not shown)
Line 5: Line 5:


|1.00|Game version=
|1.00|Game version=
|gr1 = Positions |GROUP1=
____________________________________________________________________________________________
____________________________________________________________________________________________


Line 23: Line 25:


|x2= <code>{{codecomment|// Find the nearest marker to trigger using trigger onActivation code}}
|x2= <code>{{codecomment|// Find the nearest marker to trigger using trigger onActivation code}}
_nearestMarker = [<nowiki/>[[allMapMarkers]], [[thisTrigger]]] [[call]] [[BIS_fnc_nearestPosition]];</code> |EXAMPLE1=
_nearestMarker = [<nowiki/>[[allMapMarkers]], [[thisTrigger]]] [[call]] [[BIS_fnc_nearestPosition]];</code> |EXAMPLE2=
____________________________________________________________________________________________
____________________________________________________________________________________________


Line 37: Line 39:


<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Misc|{{uc:nearestPosition}}]]
 
[[Category:Functions|{{uc:nearestPosition}}]]
[[Category:Functions|{{uc:nearestPosition}}]]
[[Category:{{Name|arma2}}: Functions|{{uc:nearestPosition}}]]
[[Category:{{Name|arma2}}: Functions|{{uc:nearestPosition}}]]

Revision as of 15:54, 10 October 2020

Hover & click on the images for description

Description

Description:
Function to find the nearest Object or position from a list, when compared to a given reference.
Execution:
call
Groups:
Positions

Syntax

Syntax:
[items, origin] call BIS_fnc_nearestPosition
Parameters:
items: Array of Object, Location, Group, String (marker) and/or Position - note that for a group, leader's position is used
origin: Object, Location, Group, String (marker) or Position
Return Value:
Object, Location, Group, String (marker) or Position - the closest from items

Examples

Example 1:
// Find the nearest marker from player _nearestMarker = [allMapMarkers, player] call BIS_fnc_nearestPosition;
Example 2:
// Find the nearest marker to trigger using trigger onActivation code _nearestMarker = [allMapMarkers, thisTrigger] call BIS_fnc_nearestPosition;

Additional Information

See also:
nearObjectsnearestObjectnearestObjectsBIS_fnc_nearestPointBIS_fnc_nearestNumBIS_fnc_nearestRoadBIS_fnc_nearestHelipadBIS_fnc_isPosBlacklisted

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section