Difference between revisions of "BIS fnc planeAiEject"

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m (Generated by BIS_fnc_exportFunctionsToWiki)
 
m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
 
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{{RV|type=function
  
{{Function|= Comments
+
|game1= arma3
____________________________________________________________________________________________
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|version1= 1.00
  
| arma3 |= Game name
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|gr1= Aircraft Functionality
  
|1.00|= Game version
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|descr= <pre>/*
____________________________________________________________________________________________
 
 
 
| <pre>/*
 
 
Author: Bravo Zero One development
 
Author: Bravo Zero One development
 
- John_Spartan
 
- John_Spartan
Line 31: Line 29:
 
_this select 0: mode (Scalar)
 
_this select 0: mode (Scalar)
 
0: plane/object
 
0: plane/object
 
  
 
Returns: nothing
 
Returns: nothing
 
Result: AI pilot will be forced to eject from aircrfat upon damage treshold reached. Semi-authenthic behaviour.
 
Result: AI pilot will be forced to eject from aircrfat upon damage treshold reached. Semi-authenthic behaviour.
  
*/
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*/</pre>
 
 
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
 
____________________________________________________________________________________________
 
  
| <!-- [] call [[BIS_fnc_PlaneAiEject]]; --> |= Syntax
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{{Wiki|placeholder}}
|p1= |= Parameter 1
 
  
| |= Return value
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|s1= <!-- [] call [[BIS_fnc_planeAiEject]] -->
____________________________________________________________________________________________
 
  
|x1= <code></code> |=
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|r1=
____________________________________________________________________________________________
 
  
| |= See also
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|x1= <!-- <sqf>[] call BIS_fnc_planeAiEject;</sqf> -->
  
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|seealso=
 
}}
 
}}
 
<h3 style="display:none">Notes</h3>
 
<dl class="command_description">
 
<!-- Note Section BEGIN -->
 
 
<!-- Note Section END -->
 
</dl>
 
 
<h3 style="display:none">Bottom Section</h3>
 
[[Category:Function Group: Ejection|{{uc:PlaneAiEject}}]]
 
[[Category:Functions|{{uc:PlaneAiEject}}]]
 
[[Category:{{Name|arma3}}: Functions|{{uc:PlaneAiEject}}]]
 

Latest revision as of 14:09, 5 May 2022

Hover & click on the images for description

Description

Description:
/*
	Author: Bravo Zero One development
	- John_Spartan

	Description:
	- This function is designed as part of set of functions to implement semi-authenthic ejection system on fixed wing aircrfat that have such functionality enabled/configured.
	- AI behaviour handler.

	Exucution:
	- Call the function via attached EH to the aircrfat itself.

		Example:
		class Eventhandlers: Eventhandlers
		{
			Hit = "_this call BIS_fnc_planeAiEject";
		};

	Requirments:
	- Compatible aircrfat must have a config definition for all subsytems that will be invoked by ejection system (see BIS_fnc_PlaneEjection).

	Parameter(s):
		_this select 0: mode (Scalar)
		0: plane/object

	Returns: nothing
	Result: AI pilot will be forced to eject from aircrfat upon damage treshold reached. Semi-authenthic behaviour.

*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
Execution:
call
Groups:
Aircraft Functionality

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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