BIS_fnc_posDegToWorld

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Description

Description:
Convert latitude/longtitude coordinates into game world position.
World config must contain following settings to convert the position correctly:
// Required for scripting
mapSize = 61440;	// Can differ from mapArea size, as ingame world can be resized
mapZone = 10;		// UTM zone
mapArea[] = {		// lon/lat coordinates (not in UTM to assure .kml precision)
	-122.754367782585,47.3272454065969,	// Bottom Left
	-121.930117859276,47.8753494907418	// Top Right
};
Execution:
call
Groups:
Map and Markers

Syntax

Syntax:
[longitude, latitude, world] call BIS_fnc_posDegToWorld
Parameters:
longitude: Number
latitude: Number
world: String - (Optional, default worldName)
Return Value:
Array of Numbers - format [easting, northing, zone]

Examples

Example 1:
[47.63959,-122.127249] call BIS_fnc_posDegToWorld;

Additional Information

See also:
BIS_fnc_posDegToUTM BIS_fnc_posUTMToDeg

Notes

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