BIS fnc randomIndex: Difference between revisions

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{{Function|Comments=
{{RV|type=function
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| arma2 |Game name=
|game1= arma2
|version1= 1.00


|1.00|Game version=
|game2= arma2oa
|version2= 1.50


|gr1= Arrays |GROUP1
|game3= tkoh
____________________________________________________________________________________________
|version3= 1.00


| Return a random integer representing an index in the passed array. |DESCRIPTION=
|game4= arma3
____________________________________________________________________________________________
|version4= 0.50


| array call [[BIS_fnc_randomIndex]] |SYNTAX=
|gr1= Arrays


|p1= array: [[Array]] of [[Anything]] |PARAMETER1=
|descr= Return a random integer representing an index in the passed array.


| [[Number]] |RETURNVALUE=
|s1= array call [[BIS_fnc_randomIndex]]
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|x1= <code>["a",0,objNull] [[call]] [[BIS_fnc_randomIndex]]; {{codecomment|// returns 0, 1 or 2}}</code> |EXAMPLE1=
|p1= array: [[Array]] of [[Anything]]
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| [[floor]], [[count]], [[random]], [[selectRandom]] |SEEALSO=
|r1= [[Number]]
}}


<h3 style="display:none">Notes</h3>
|x1= <code>["a",0,objNull] [[call]] [[BIS_fnc_randomIndex]]; {{codecomment|// returns 0, 1 or 2}}</code>
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|seealso= [[floor]], [[count]], [[random]], [[selectRandom]]
</dl>
}}
 
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Arrays|{{uc:randomIndex}}]]
[[Category:Functions|{{uc:randomIndex}}]]
[[Category:{{Name|arma2}}: Functions|{{uc:randomIndex}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:randomIndex}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:randomIndex}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:randomIndex}}]]

Revision as of 16:31, 19 June 2021

Hover & click on the images for description

Description

Description:
Return a random integer representing an index in the passed array.
Execution:
call
Groups:
Arrays

Syntax

Syntax:
array call BIS_fnc_randomIndex
Parameters:
array: Array of Anything
Return Value:
Number

Examples

Example 1:
["a",0,objNull] call BIS_fnc_randomIndex; // returns 0, 1 or 2

Additional Information

See also:
floorcountrandomselectRandom

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note