Difference between revisions of "BIS fnc randomNum"

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m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "")
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{{RV|type=function
 
{{RV|type=function
  
| arma2
+
|game1= arma2
 +
|version1= 1.00
  
|1.00
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|game2= arma2oa
 +
|version2= 1.50
  
|gr1 = Math
+
|game3= tkoh
 +
|version3= 1.00
  
| Returns a random (float) number between the two passed numbers (inclusive). The order of parameters doesn't matter: it can be {{Inline code|[min, max]}} or {{Inline code|[max, min]}}.
+
|game4= arma3
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|version4= 0.50
  
| [min, max] call [[BIS_fnc_randomNum]]
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|gr1= Math
 +
 
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|descr= Returns a random (float) number between the two passed numbers (inclusive). The order of parameters doesn't matter: it can be {{ic|[min, max]}} or {{ic|[max, min]}}.
 +
 
 +
|s1=[min, max] call [[BIS_fnc_randomNum]]
  
 
|p1= min: [[Number]] - minimum value, included
 
|p1= min: [[Number]] - minimum value, included
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|p2= max: [[Number]] - maximum value, included
 
|p2= max: [[Number]] - maximum value, included
  
| [[Number]]
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|r1= [[Number]]
  
 
|x1= <code>[1,3] [[call]] [[BIS_fnc_randomNum]]; {{codecomment|// can be 1, 3 or any value in-between}}</code>
 
|x1= <code>[1,3] [[call]] [[BIS_fnc_randomNum]]; {{codecomment|// can be 1, 3 or any value in-between}}</code>
  
| [[BIS_fnc_randomInt]], [[BIS_fnc_arithmeticMean]], [[BIS_fnc_geometricMean]], [[BIS_fnc_nearestNum]], [[BIS_fnc_sortNum]], [[BIS_fnc_roundNum]]
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|seealso= [[BIS_fnc_randomInt]], [[BIS_fnc_arithmeticMean]], [[BIS_fnc_geometricMean]], [[BIS_fnc_nearestNum]], [[BIS_fnc_sortNum]], [[BIS_fnc_roundNum]]
 
}}
 
}}
 
 
 
[[Category:{{Name|arma2}}: Functions|{{uc:randomNum}}]]
 
[[Category:{{Name|arma2oa}}: Functions|{{uc:randomNum}}]]
 
[[Category:{{Name|tkoh}}: Functions|{{uc:randomNum}}]]
 
[[Category:{{Name|arma3}}: Functions|{{uc:randomNum}}]]
 

Latest revision as of 00:09, 17 June 2021

Hover & click on the images for description

Description

Description:
Returns a random (float) number between the two passed numbers (inclusive). The order of parameters doesn't matter: it can be [min, max] or [max, min].
Execution:
call
Groups:
Math

Syntax

Syntax:
[min, max] call BIS_fnc_randomNum
Parameters:
min: Number - minimum value, included
max: Number - maximum value, included
Return Value:
Number

Examples

Example 1:
[1,3] call BIS_fnc_randomNum; // can be 1, 3 or any value in-between

Additional Information

See also:
BIS_fnc_randomIntBIS_fnc_arithmeticMeanBIS_fnc_geometricMeanBIS_fnc_nearestNumBIS_fnc_sortNumBIS_fnc_roundNum

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note