BIS fnc randomNum: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \[\[Category:\{\{Name|[a-z0-9]+\}\}: Functions\|\{\{uc:[a-zA-Z0-9]+\}\}\]\]" to "")
m (Text replacement - "\|+$" to "")
Line 29: Line 29:
|seealso= [[BIS_fnc_randomInt]], [[BIS_fnc_arithmeticMean]], [[BIS_fnc_geometricMean]], [[BIS_fnc_nearestNum]], [[BIS_fnc_sortNum]], [[BIS_fnc_roundNum]]
|seealso= [[BIS_fnc_randomInt]], [[BIS_fnc_arithmeticMean]], [[BIS_fnc_geometricMean]], [[BIS_fnc_nearestNum]], [[BIS_fnc_sortNum]], [[BIS_fnc_roundNum]]
}}
}}
||||

Revision as of 00:09, 17 June 2021

Hover & click on the images for description

Description

Description:
Returns a random (float) number between the two passed numbers (inclusive). The order of parameters doesn't matter: it can be [min, max] or [max, min].
Execution:
call
Groups:
Math

Syntax

Syntax:
[min, max] call BIS_fnc_randomNum
Parameters:
min: Number - minimum value, included
max: Number - maximum value, included
Return Value:
Number

Examples

Example 1:
[1,3] call BIS_fnc_randomNum; // can be 1, 3 or any value in-between

Additional Information

See also:
BIS_fnc_randomIntBIS_fnc_arithmeticMeanBIS_fnc_geometricMeanBIS_fnc_nearestNumBIS_fnc_sortNumBIS_fnc_roundNum

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note