BIS fnc randomNum: Difference between revisions

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{{RV|type=function
{{RV|type=function


| arma2
|game1= arma2
|version1= 1.00


|1.00
|game2= arma2oa
|version2= 1.50


|gr1 = Math
|game3= tkoh
|version3= 1.00


| Returns a random (float) number between the two passed numbers (inclusive). The order of parameters doesn't matter: it can be {{Inline code|[min, max]}} or {{Inline code|[max, min]}}.
|game4= arma3
|version4= 0.50


| [min, max] call [[BIS_fnc_randomNum]]
|gr1= Math
 
|descr= Returns a random (float) number between the two passed numbers (inclusive). The order of parameters doesn't matter: it can be {{hl|[min, max]}} or {{hl|[max, min]}}.
 
|s1= [min, max] call [[BIS_fnc_randomNum]]


|p1= min: [[Number]] - minimum value, included
|p1= min: [[Number]] - minimum value, included
Line 15: Line 23:
|p2= max: [[Number]] - maximum value, included
|p2= max: [[Number]] - maximum value, included


| [[Number]]
|r1= [[Number]]


|x1= <code>[1,3] [[call]] [[BIS_fnc_randomNum]]; {{codecomment|// can be 1, 3 or any value in-between}}</code>
|x1= <sqf>[1, 3] call BIS_fnc_randomNum; // can be 1, 3 or any value in-between</sqf>


| [[BIS_fnc_randomInt]], [[BIS_fnc_arithmeticMean]], [[BIS_fnc_geometricMean]], [[BIS_fnc_nearestNum]], [[BIS_fnc_sortNum]], [[BIS_fnc_roundNum]]
|seealso= [[BIS_fnc_randomInt]] [[BIS_fnc_arithmeticMean]] [[BIS_fnc_geometricMean]] [[BIS_fnc_nearestNum]] [[BIS_fnc_sortNum]] [[BIS_fnc_roundNum]]
}}
}}
[[Category:{{Name|arma2}}: Functions|{{uc:randomNum}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:randomNum}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:randomNum}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:randomNum}}]]

Revision as of 00:03, 13 July 2022

Hover & click on the images for description

Description

Description:
Returns a random (float) number between the two passed numbers (inclusive). The order of parameters doesn't matter: it can be [min, max] or [max, min].
Execution:
call
Groups:
Math

Syntax

Syntax:
[min, max] call BIS_fnc_randomNum
Parameters:
min: Number - minimum value, included
max: Number - maximum value, included
Return Value:
Number

Examples

Example 1:
[1, 3] call BIS_fnc_randomNum; // can be 1, 3 or any value in-between

Additional Information

See also:
BIS_fnc_randomInt BIS_fnc_arithmeticMean BIS_fnc_geometricMean BIS_fnc_nearestNum BIS_fnc_sortNum BIS_fnc_roundNum

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note