BIS fnc randomNum: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Undo revision 237861 by R3vo (talk))
Tag: Undo
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
Line 19: Line 19:
|x1= <code>[1,3] [[call]] [[BIS_fnc_randomNum]]; {{codecomment|// can be 1, 3 or any value in-between}}</code>
|x1= <code>[1,3] [[call]] [[BIS_fnc_randomNum]]; {{codecomment|// can be 1, 3 or any value in-between}}</code>


| [[BIS_fnc_randomInt]], [[BIS_fnc_arithmeticMean]], [[BIS_fnc_geometricMean]], [[BIS_fnc_nearestNum]], [[BIS_fnc_sortNum]], [[BIS_fnc_roundNum]]
|seealso= [[BIS_fnc_randomInt]], [[BIS_fnc_arithmeticMean]], [[BIS_fnc_geometricMean]], [[BIS_fnc_nearestNum]], [[BIS_fnc_sortNum]], [[BIS_fnc_roundNum]]
}}
}}



Revision as of 01:35, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Math

Syntax

Syntax:
Syntax needed
Parameters:
min: Number - minimum value, included
max: Number - maximum value, included
Return Value:
Return value needed

Examples

Example 1:
[1,3] call BIS_fnc_randomNum; // can be 1, 3 or any value in-between

Additional Information

See also:
BIS_fnc_randomIntBIS_fnc_arithmeticMeanBIS_fnc_geometricMeanBIS_fnc_nearestNumBIS_fnc_sortNumBIS_fnc_roundNum

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note