BIS fnc randomNum: Difference between revisions

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m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \|x1=" to "\|r1=$1 \|x1=")
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|p2= max: [[Number]] - maximum value, included
|p2= max: [[Number]] - maximum value, included


\|r1= [[Number]]
|r1= [[Number]]


\|x1= <code>[1,3] [[call]] [[BIS_fnc_randomNum]]; {{codecomment|// can be 1, 3 or any value in-between}}</code>
|x1= <code>[1,3] [[call]] [[BIS_fnc_randomNum]]; {{codecomment|// can be 1, 3 or any value in-between}}</code>


|seealso= [[BIS_fnc_randomInt]], [[BIS_fnc_arithmeticMean]], [[BIS_fnc_geometricMean]], [[BIS_fnc_nearestNum]], [[BIS_fnc_sortNum]], [[BIS_fnc_roundNum]]
|seealso= [[BIS_fnc_randomInt]], [[BIS_fnc_arithmeticMean]], [[BIS_fnc_geometricMean]], [[BIS_fnc_nearestNum]], [[BIS_fnc_sortNum]], [[BIS_fnc_roundNum]]

Revision as of 11:33, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Math

Syntax

Syntax:
Syntax needed
Parameters:
min: Number - minimum value, included
max: Number - maximum value, included
Return Value:
Number

Examples

Example 1:
[1,3] call BIS_fnc_randomNum; // can be 1, 3 or any value in-between

Additional Information

See also:
BIS_fnc_randomIntBIS_fnc_arithmeticMeanBIS_fnc_geometricMeanBIS_fnc_nearestNumBIS_fnc_sortNumBIS_fnc_roundNum

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note