BIS fnc removeDestroyedCuratorEditableObjects: Difference between revisions

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{{Function|Comments=
{{RV|type=function
____________________________________________________________________________________________


| arma3 |Game name=
| arma3


|1.16|Game version=
|1.16


|gr1 = Curator |GROUP1=
|gr1= Curator
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| Make destroyed curator objects non-editable. |Description=
| Make destroyed curator objects non-editable.
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| [object, parentClasses] call [[BIS_fnc_removeDestroyedCuratorEditableObjects]] |Syntax=
| [object, parentClasses] call [[BIS_fnc_removeDestroyedCuratorEditableObjects]]


|p1= object: [[Object]] - Curator module or objects to be removed after death


|p1= object: [[Object]] - Curator module or objects to be removed after death |Parameter 1=
|p2= parentClasses: [[Array]] of [[String|strings]] - Parent classes of objects to be removed (e.g., "Man")


|p2= parentClasses: [[Array]] of [[String|strings]] - Parent classes of objects to be removed (e.g., "Man") |Parameter 2=
| [[Boolean]]


| [[Boolean]] |Return value=
|x1= <code>[curatorModule, ["Man"]] [[call]] [[BIS_fnc_removeDestroyedCuratorEditableObjects]];</code>
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|x1= <code>[curatorModule, ["Man"]] [[call]] [[BIS_fnc_removeDestroyedCuratorEditableObjects]];</code> |Example 1=
|seealso= [[Arma 3: Curator]]
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| [[Curator]] |See also=
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:removeDestroyedCuratorEditableObjects}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:removeDestroyedCuratorEditableObjects}}]]

Revision as of 13:43, 11 April 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Curator

Syntax

Syntax:
Syntax needed
Parameters:
object: Object - Curator module or objects to be removed after death
parentClasses: Array of strings - Parent classes of objects to be removed (e.g., "Man")
Return Value:
Return value needed

Examples

Example 1:
[curatorModule, ["Man"]] call BIS_fnc_removeDestroyedCuratorEditableObjects;

Additional Information

See also:
Arma 3: Curator

Notes

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