BIS fnc removeDestroyedCuratorEditableObjects: Difference between revisions

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m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ")
m (Text replacement - "{{RV|type=function | arma3 |1.16 |gr1= Curator | " to "{{RV|type=function |game1= arma3 |version1= 1.16 |gr1= Curator |descr= ")
Line 1: Line 1:
{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3


|1.16
|version1= 1.16


|gr1= Curator
|gr1= Curator


| Make destroyed curator objects non-editable.
|descr= Make destroyed curator objects non-editable.


| [object, parentClasses] call [[BIS_fnc_removeDestroyedCuratorEditableObjects]]
| [object, parentClasses] call [[BIS_fnc_removeDestroyedCuratorEditableObjects]]

Revision as of 19:20, 9 June 2021

Hover & click on the images for description

Description

Description:
Make destroyed curator objects non-editable.
Execution:
call
Groups:
Curator

Syntax

Syntax:
Syntax needed
Parameters:
object: Object - Curator module or objects to be removed after death
parentClasses: Array of strings - Parent classes of objects to be removed (e.g., "Man")
Return Value:
Return value needed

Examples

Example 1:
[curatorModule, ["Man"]] call BIS_fnc_removeDestroyedCuratorEditableObjects;

Additional Information

See also:
Arma 3: Curator

Notes

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