Difference between revisions of "BIS fnc removeDestroyedCuratorEditableObjects"

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{{RV|type=function
  
{{Function|= Comments
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|game1= arma3
____________________________________________________________________________________________
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|version1= 1.16
  
| arma3 |= Game name
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|gr1= Curator
  
|1.00|= Game version
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|descr= Make destroyed curator objects non-editable.
____________________________________________________________________________________________
 
  
| <pre>/*
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|s1= [object, parentClasses] call [[BIS_fnc_removeDestroyedCuratorEditableObjects]]
  
Description:
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|p1= object: [[Object]] - Curator module or objects to be removed after death
Make destroyed curator objects non-editable
 
  
Parameter(s):
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|p2= parentClasses: [[Array]] of [[String|strings]] - Parent classes of objects to be removed (e.g., "Man")
0:  OBJECT - curator or object to be removed after death
 
1: ARRAY of STRINGS - parent classes of objects to be removed (e.g., "Man")
 
  
Returns:
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|r1= [[Boolean]]
BOOL
 
*/
 
  
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
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|x1= <code>[curatorModule, ["Man"]] [[call]] [[BIS_fnc_removeDestroyedCuratorEditableObjects]];</code>
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| <!-- [] call [[BIS_fnc_removeDestroyedCuratorEditableObjects]]; --> |= Syntax
 
 
 
|p1= |= Parameter 1
 
 
 
| |= Return value
 
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|x1= <code></code> |=
 
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| |= See also
 
  
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|seealso= [[Arma 3: Curator]]
 
}}
 
}}
 
<h3 style="display:none">Notes</h3>
 
<dl class="command_description">
 
<!-- Note Section BEGIN -->
 
 
<!-- Note Section END -->
 
</dl>
 
 
<h3 style="display:none">Bottom Section</h3>
 
[[Category:Function Group: Curator|{{uc:removeDestroyedCuratorEditableObjects}}]]
 
[[Category:Functions|{{uc:removeDestroyedCuratorEditableObjects}}]]
 
[[Category:{{Name|arma3}}: Functions|{{uc:removeDestroyedCuratorEditableObjects}}]]
 

Revision as of 23:04, 19 June 2021

Hover & click on the images for description

Description

Description:
Make destroyed curator objects non-editable.
Execution:
call
Groups:
Curator

Syntax

Syntax:
[object, parentClasses] call BIS_fnc_removeDestroyedCuratorEditableObjects
Parameters:
object: Object - Curator module or objects to be removed after death
parentClasses: Array of strings - Parent classes of objects to be removed (e.g., "Man")
Return Value:
Boolean

Examples

Example 1:
[curatorModule, ["Man"]] call BIS_fnc_removeDestroyedCuratorEditableObjects;

Additional Information

See also:
Arma 3: Curator

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note