Difference between revisions of "BIS fnc removeDestroyedCuratorEditableObjects"

From Bohemia Interactive Community
Jump to navigation Jump to search
m (fixed example)
m (Text replacement - "<code> *([^<|{]*) *<\/code>" to "<sqf>$1</sqf>")
 
(21 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Function|Comments=
+
{{RV|type=function
____________________________________________________________________________________________
 
  
| arma3 |Game name=
+
|game1= arma3
 +
|version1= 1.16
  
|1.16|Game version=
+
|gr1= Curator
____________________________________________________________________________________________
 
  
| Make destroyed curator objects non-editable. |Description=
+
|descr= Make destroyed curator objects non-editable.
____________________________________________________________________________________________
 
  
| [object, parentClasses] call [[BIS_fnc_removeDestroyedCuratorEditableObjects]] |Syntax=
+
|s1= [object, parentClasses] call [[BIS_fnc_removeDestroyedCuratorEditableObjects]]
  
 +
|p1= object: [[Object]] - Curator module or objects to be removed after death
  
|p1= object: [[Object]] - Curator module or objects to be removed after death |Parameter 1=
+
|p2= parentClasses: [[Array]] of [[String|strings]] - Parent classes of objects to be removed (e.g., "Man")
  
|p2= parentClasses: [[Array]] of [[String|strings]] - Parent classes of objects to be removed (e.g., "Man") |Parameter 2=
+
|r1= [[Boolean]]
  
| [[Boolean]] |Return value=
+
|x1= <sqf>[curatorModule, ["Man"]] call BIS_fnc_removeDestroyedCuratorEditableObjects;</sqf>
____________________________________________________________________________________________
 
  
|x1= <code>[curatorModule, ["Man"]] [[call]] [[BIS_fnc_removeDestroyedCuratorEditableObjects]];</code> |Example 1=
+
|seealso= [[Arma 3: Curator]]
____________________________________________________________________________________________
 
 
 
| [[Curator]] |See also=
 
 
}}
 
}}
 
 
<h3 style="display:none">Notes</h3>
 
<dl class="command_description">
 
<!-- Note Section BEGIN -->
 
 
<!-- Note Section END -->
 
</dl>
 
 
<h3 style="display:none">Bottom Section</h3>
 
[[Category:Function Group: Curator|{{uc:removeDestroyedCuratorEditableObjects}}]]
 
[[Category:Functions|{{uc:removeDestroyedCuratorEditableObjects}}]]
 
[[Category:{{Name|arma3}}: Functions|{{uc:removeDestroyedCuratorEditableObjects}}]]
 

Latest revision as of 23:44, 12 July 2022

Hover & click on the images for description

Description

Description:
Make destroyed curator objects non-editable.
Execution:
call
Groups:
Curator

Syntax

Syntax:
[object, parentClasses] call BIS_fnc_removeDestroyedCuratorEditableObjects
Parameters:
object: Object - Curator module or objects to be removed after death
parentClasses: Array of strings - Parent classes of objects to be removed (e.g., "Man")
Return Value:
Boolean

Examples

Example 1:

Additional Information

See also:
Arma 3: Curator

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note