BIS_fnc_reviveGetActionIcon

From Bohemia Interactive Community
Revision as of 16:27, 2 April 2019 by Erentar (talk | contribs) (infobox to template)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
/*
	Author: Jiri Wainar

	Description:
	Returns structured text that can be displayed in 'Hold Action' tech as animated unconscious state icon.

	Parameters:
	OBJECT - unconscious unit

	Returns:
	Structured text with animated unconscious state 'Hold Action' icon.

	Example:
	_structuredText = _unit call  bis_fnc_reviveGetActionIcon;
*/
Template:placeholder
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[] call BIS_fnc_reviveGetActionIcon
Parameters:
parameter: Datatype - (Optional, default defValue) description
Return Value:
Datatype - description

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note