Difference between revisions of "BIS fnc reviveOnForcingRespawn"
Jump to navigation
Jump to search
m (Text replacement - "|Datatype - description" to "|r1=") |
Lou Montana (talk | contribs) m (Text replacement - " |p1= |r1= |x1= }}" to " |p1= |r1= |x1= |seealso= }}") |
||
(12 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=function | {{RV|type=function | ||
− | | arma3 | + | |game1= arma3 |
+ | |version1= 1.42 | ||
− | | | + | |gr1= Revive |
− | | | + | |descr= <pre>/* |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Author: Jiri Wainar | Author: Jiri Wainar | ||
Line 24: | Line 19: | ||
Returns: | Returns: | ||
True if successful, false if not. | True if successful, false if not. | ||
− | */</pre>{{placeholder}}<!-- Remove this after fill-in --> | + | */</pre>{{Wiki|placeholder}}<!-- Remove this after fill-in --> |
− | |[] call [[BIS_fnc_reviveOnForcingRespawn]] | + | |s1= [] call [[BIS_fnc_reviveOnForcingRespawn]] |
− | |p1= | + | |p1= |
|r1= | |r1= | ||
Line 34: | Line 29: | ||
|x1= | |x1= | ||
− | | | + | |seealso= |
− | + | }} | |
− | |||
− | |||
− |
Latest revision as of 03:22, 13 June 2021
Description
- Description:
/* Author: Jiri Wainar Description: Used to execute specific code localy on every client whenever 'forcing respawn' flag changes. Parameters: _this select 0: STRING - Variable that carries the 'being revived' flag over the network, defined by macro VAR_TRANSFER_FORCING_RESPAWN. _this select 1: BOOL - Flag state - true or false. _this select 2: OBJECT - Unit to set the flag for. Returns: True if successful, false if not. */
- Execution:
- call
- Groups:
- Revive
Syntax
- Syntax:
- [] call BIS_fnc_reviveOnForcingRespawn
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note