BIS_fnc_reviveOnForcingRespawn

From Bohemia Interactive Community
Revision as of 15:23, 12 October 2020 by R3vo (talk | contribs) (Text replacement - "|1.42|Game version=" to "|1.42|Game version= |gr1 = Revive |GROUP1=")
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
/*
	Author: Jiri Wainar

	Description:
	Used to execute specific code localy on every client whenever 'forcing respawn' flag changes.

	Parameters:
		_this select 0: STRING - Variable that carries the 'being revived' flag over the network, defined by macro VAR_TRANSFER_FORCING_RESPAWN.
		_this select 1: BOOL - Flag state - true or false.
		_this select 2: OBJECT - Unit to set the flag for.

	Returns:
	True if successful, false if not.
*/
placeholder
Execution:
call
Groups:
Revive

Syntax

Syntax:
[] call BIS_fnc_reviveOnForcingRespawn
Parameters:
parameter: Datatype - (Optional, default defValue) description
Return Value:
Datatype - description

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note