Difference between revisions of "BIS fnc sandstorm"
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− | {{Function|= | + | {{Function|Comments= |
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
− | | arma2oa |= | + | | arma2oa |Game name= |
− | |1.56|= | + | |1.56|Game version= |
− | |arg= |= | + | |arg= |MPARGUMENTS= |
− | |eff= local |= | + | |eff= local |MPEffects= |
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
− | | Creates particle sandstorm round given object. |= | + | | Creates particle sandstorm round given object. |Description= |
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
− | | [object,''interval'',''brightness'',''newspapers''] call | + | | [object, ''interval'', ''brightness'', ''newspapers''] call [[BIS_fnc_sandstorm]] |SYNTAX= |
− | |p1= position: [[Object]] - sandstorm center (should be player) |= | + | |p1= position: [[Object]] - sandstorm center (should be player) |PARAMETER1= |
− | |p2= interval ''(Optional)'': [[Number]] - particle refresh time (default is 0.07) |= | + | |p2= interval ''(Optional)'': [[Number]] - particle refresh time (default is 0.07) |PARAMETER2= |
− | |p3= brightness ''(Optional)'': [[Number]] - brightness coeficient (default is 1) |= | + | |p3= brightness ''(Optional)'': [[Number]] - brightness coeficient (default is 1) |PARAMETER3= |
− | |p4= newspapers ''(Optional)'': [[Boolean]] - true if flying newspapers will be present (default is true) |= | + | |p4= newspapers ''(Optional)'': [[Boolean]] - true if flying newspapers will be present (default is true) |PARAMETER4= |
− | | [[Array]] of created particle effect |= | + | | [[Array]] of created particle effect |RETURNVALUE= |
+ | ____________________________________________________________________________________________ | ||
− | |x1= <code><nowiki | + | |x1= <code>[<nowiki/>[[player]], -1, 0.8, [[false]]] [[call]] [[BIS_fnc_sandstorm]];</code> |EXAMPLE1= |
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
− | | [[Functions Library]] | | + | | [[Functions Library]] |SEEALSO= |
− | |||
− | |||
− | |||
}} | }} | ||
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<h3 style='display:none'>Bottom Section</h3> | <h3 style='display:none'>Bottom Section</h3> | ||
− | + | [[Category:Function Group: Environment|{{uc:sandstorm}}]] | |
− | [[Category: | + | [[Category:Functions|{{uc:sandstorm}}]] |
− | [[Category: | + | [[Category:{{Name|arma2oa}}: Functions|{{uc:sandstorm}}]] |
+ | [[Category:{{Name|tkoh}}: Functions|{{uc:sandstorm}}]] | ||
+ | [[Category:{{Name|arma3}}: Functions|{{uc:sandstorm}}]] |
Latest revision as of 01:45, 1 October 2019

Click on the images for descriptions
Introduced in
- Game:
- Arma 2: Operation Arrowhead
- Version:
- 1.56
Description
- Description:
- Creates particle sandstorm round given object.
Syntax
- Syntax:
- [object, interval, brightness, newspapers] call BIS_fnc_sandstorm
- Parameters:
- position: Object - sandstorm center (should be player)
- interval (Optional): Number - particle refresh time (default is 0.07)
- brightness (Optional): Number - brightness coeficient (default is 1)
- newspapers (Optional): Boolean - true if flying newspapers will be present (default is true)
- Return Value:
- Array of created particle effect
Examples
- Example 1:
[player, -1, 0.8, false] call BIS_fnc_sandstorm;
Additional Information
- Execution:
- call
- Multiplayer:
- -
- See also:
- Functions Library
Notes
Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
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