BIS fnc sandstorm: Difference between revisions
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{{Function|Comments= | |||
____________________________________________________________________________________________ | |||
| arma2oa |Game name= | |||
|1.56|Game version= | |||
| | |arg= |MPARGUMENTS= | ||
| | |eff= local |MPEffects= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Creates particle sandstorm round given object. |Description= | ||
____________________________________________________________________________________________ | |||
| [object, ''interval'', ''brightness'', ''newspapers''] call [[BIS_fnc_sandstorm]] |SYNTAX= | |||
|p1= position: [[Object]] - sandstorm center (should be player) |PARAMETER1= | |||
|p2= interval ''(Optional)'': [[Number]] - particle refresh time (default is 0.07) |PARAMETER2= | |||
| | |p3= brightness ''(Optional)'': [[Number]] - brightness coeficient (default is 1) |PARAMETER3= | ||
| | |p4= newspapers ''(Optional)'': [[Boolean]] - true if flying newspapers will be present (default is true) |PARAMETER4= | ||
| |= | | [[Array]] of created particle effect |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code></code> |= | |x1= <code>[<nowiki/>[[player]], -1, 0.8, [[false]]] [[call]] [[BIS_fnc_sandstorm]];</code> |EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |= | | [[Functions Library]] |SEEALSO= | ||
}} | }} | ||
<h3 style= | <h3 style='display:none'>Notes</h3> | ||
<dl class= | <dl class='command_description'> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
Line 47: | Line 40: | ||
</dl> | </dl> | ||
<h3 style= | <h3 style='display:none'>Bottom Section</h3> | ||
[[Category:Function Group: Environment|{{uc:sandstorm}}]] | [[Category:Function Group: Environment|{{uc:sandstorm}}]] | ||
[[Category:Functions|{{uc:sandstorm}}]] | [[Category:Functions|{{uc:sandstorm}}]] |
Revision as of 01:45, 1 October 2019
Description
- Description:
- Creates particle sandstorm round given object.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [object, interval, brightness, newspapers] call BIS_fnc_sandstorm
- Parameters:
- position: Object - sandstorm center (should be player)
- interval (Optional): Number - particle refresh time (default is 0.07)
- brightness (Optional): Number - brightness coeficient (default is 1)
- newspapers (Optional): Boolean - true if flying newspapers will be present (default is true)
- Return Value:
- Array of created particle effect
Examples
- Example 1:
[player, -1, 0.8, false] call BIS_fnc_sandstorm;
Additional Information
- See also:
- Functions Library
Notes
-
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