Difference between revisions of "BIS fnc sandstorm"
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− | | Creates particle sandstorm round given object. | + | | Creates particle sandstorm round given object. |= |
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| [[Array]] of created particle effect |= RETURNVALUE | | [[Array]] of created particle effect |= RETURNVALUE | ||
− | |x1= <code>[player,-1,0.8,false] [[call]] | + | |x1= <code><nowiki>[</nowiki>[[player]], -1, 0.8, [[false]]<nowiki>]</nowiki> [[call]] [[BIS_fnc_sandstorm]];</code>|= EXAMPLE1 |
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Revision as of 01:56, 29 May 2014
Hover & click on the images for descriptions
Description
- Description:
- Creates particle sandstorm round given object.
Syntax
- Syntax:
- [object,interval,brightness,newspapers] call BIS_fnc_sandstorm
- Parameters:
- position: Object - sandstorm center (should be player)
- interval (Optional): Number - particle refresh time (default is 0.07)
- brightness (Optional): Number - brightness coeficient (default is 1)
- newspapers (Optional): Boolean - true if flying newspapers will be present (default is true)
- Return Value:
- Array of created particle effect
Examples
- Example 1:
-
[player, -1, 0.8, false] call BIS_fnc_sandstorm;
Additional Information
- Execution:
- call
- See also:
- Functions Library
- Groups:
- Uncategorised