Difference between revisions of "BIS fnc sandstorm"

From Bohemia Interactive Community
Jump to navigation Jump to search
m
(Changed layout template from Command to Function)
Line 1: Line 1:
{{Command|=
+
{{Function|=
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  
Line 11: Line 11:
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  
| Creates particle sandstorm round given object.
+
| Creates particle sandstorm round given object. |=
|=
 
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  
Line 27: Line 26:
 
| [[Array]] of created particle effect |= RETURNVALUE
 
| [[Array]] of created particle effect |= RETURNVALUE
  
|x1= <code>[player,-1,0.8,false] [[call]] bis_fnc_sandstorm;</code>|= EXAMPLE1
+
|x1= <code><nowiki>[</nowiki>[[player]], -1, 0.8, [[false]]<nowiki>]</nowiki> [[call]] [[BIS_fnc_sandstorm]];</code>|= EXAMPLE1
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  

Revision as of 02:56, 29 May 2014

Introduced with Arma 2: Operation Arrowhead version 1.561.56Effects of this scripting function are not broadcasted over the network and remain local to the client the function is executed on
Hover & click on the images for descriptions

Description

Description:
Creates particle sandstorm round given object.

Syntax

Syntax:
[object,interval,brightness,newspapers] call BIS_fnc_sandstorm
Parameters:
position: Object - sandstorm center (should be player)
interval (Optional): Number - particle refresh time (default is 0.07)
brightness (Optional): Number - brightness coeficient (default is 1)
newspapers (Optional): Boolean - true if flying newspapers will be present (default is true)
Return Value:
Array of created particle effect

Examples

Example 1:
[player, -1, 0.8, false] call BIS_fnc_sandstorm;

Additional Information

Execution:
call
See also:
Functions Library

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

Bottom Section