Difference between revisions of "BIS fnc sandstorm"

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[[Category:Function Group: Environment|{{uc:sandstorm}}]]
[[Category:ArmA 2: Functions|SANDSTORM}}]]
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[[Category:Functions|{{uc:sandstorm}}]]
[[Category:Function Group: Environment|sandstorm]]
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[[Category:{{Name|arma2oa}}: Functions|{{uc:sandstorm}}]]
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[[Category:{{Name|arma3}}: Functions|{{uc:sandstorm}}]]

Revision as of 16:05, 25 July 2014

Introduced with Arma 2: Operation Arrowhead version 1.561.56Effects of this scripting function are not broadcasted over the network and remain local to the client the function is executed on
Hover & click on the images for descriptions

Description

Description:
Creates particle sandstorm round given object.

Syntax

Syntax:
[object,interval,brightness,newspapers] call BIS_fnc_sandstorm
Parameters:
position: Object - sandstorm center (should be player)
interval (Optional): Number - particle refresh time (default is 0.07)
brightness (Optional): Number - brightness coeficient (default is 1)
newspapers (Optional): Boolean - true if flying newspapers will be present (default is true)
Return Value:
Array of created particle effect

Examples

Example 1:
[player, -1, 0.8, false] call BIS_fnc_sandstorm;

Additional Information

Execution:
call
See also:
Functions Library
Groups:
Uncategorised

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

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