Difference between revisions of "BIS fnc sceneGetObjects"
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Lou Montana (talk | contribs) m (Text replacement - "[[Script (Handle)|" to "[[Script Handle|") |
Lou Montana (talk | contribs) m (Text replacement - "Script handle" to "Script Handle") |
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(9 intermediate revisions by the same user not shown) | |||
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|gr2= Scenes | |gr2= Scenes | ||
− | |descr= {{Feature|Warning|This function is broken (at least in {{arma3}}) as it has a typo, displaying an error on each use! (typo '''line 63''', {{ | + | |descr= {{Feature|Warning|This function is broken (at least in {{arma3}}) as it has a typo, displaying an error on each use! (typo '''line 63''', {{hl|[centrum]}} instead of {{hl|[_centrum]}}).}} |
This function gets objects (but centre object) positions and direction relative to the choosen object and copies the result to the clipboard ''via'' [[copyToClipboard]].<br> | This function gets objects (but centre object) positions and direction relative to the choosen object and copies the result to the clipboard ''via'' [[copyToClipboard]].<br> | ||
Result is to format: | Result is to format: | ||
− | < | + | <sqf>[ |
− | + | // 11 elements for one object | |
_nameOfObject, _objectClass, _objectToGet, _computedAngle, _distance, _newDir, _vectorUp, _vectorDir, _animation, _elevASL, _elev, | _nameOfObject, _objectClass, _objectToGet, _computedAngle, _distance, _newDir, _vectorUp, _vectorDir, _animation, _elevASL, _elev, | ||
_nameOfObject, _objectClass, _objectToGet, _computedAngle, _distance, _newDir, _vectorUp, _vectorDir, _animation, _elevASL, _elev, | _nameOfObject, _objectClass, _objectToGet, _computedAngle, _distance, _newDir, _vectorUp, _vectorDir, _animation, _elevASL, _elev, | ||
− | + | // ... | |
− | ]</ | + | ]</sqf> |
{{Feature|important|Please note that the clipboard result is a one-level array, meaning that all parameters are defined one after the other!}} | {{Feature|important|Please note that the clipboard result is a one-level array, meaning that all parameters are defined one after the other!}} | ||
Line 36: | Line 36: | ||
|p3= type: [[String]] - (Optional, default "All") - objects type (see [[nearestObjects]]) | |p3= type: [[String]] - (Optional, default "All") - objects type (see [[nearestObjects]]) | ||
− | |r1= [[Script Handle | + | |r1= [[Script Handle]] |
− | |x1= < | + | |x1= <sqf>[player, 20, "Car"] call BIS_fnc_sceneGetObjects;</sqf> |
− | |seealso= [[BIS_fnc_sceneSetObjects]] | + | |seealso= [[BIS_fnc_sceneSetObjects]] [[BIS_fnc_objectsGrabber]] [[BIS_fnc_objectsMapper]] |
}} | }} |
Latest revision as of 19:17, 9 August 2022
Description
- Description:
This function gets objects (but centre object) positions and direction relative to the choosen object and copies the result to the clipboard via copyToClipboard.
Result is to format:[ // 11 elements for one object _nameOfObject, _objectClass, _objectToGet, _computedAngle, _distance, _newDir, _vectorUp, _vectorDir, _animation, _elevASL, _elev, _nameOfObject, _objectClass, _objectToGet, _computedAngle, _distance, _newDir, _vectorUp, _vectorDir, _animation, _elevASL, _elev, // ... ]- Execution:
- call
- Groups:
- Broken FunctionsScenes
Syntax
- Syntax:
- [centre, radius, type] call BIS_fnc_sceneGetObjects
- Parameters:
- centre: Object or String - object or marker name - NOT a Position
- radius: Number - (Optional, default 20)
- type: String - (Optional, default "All") - objects type (see nearestObjects)
- Return Value:
- Script Handle
Examples
- Example 1:
Additional Information
Notes
-
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Only post proven facts here! Add Note