BIS fnc selectCrew: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (1 revision)
m (Text replacement - "= <code>([^<{]+)<\/code>" to "= <sqf>$1</sqf>")
 
(37 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{RV|type=function


{{Function|= Comments
|game1= arma2
____________________________________________________________________________________________
|version1= 1.00


| arma2 |= Game name
|game2= arma2oa
|version2= 1.50


|1.00|= Game version
|game3= tkoh
____________________________________________________________________________________________
|version3= 1.00


| <pre>
|game4= arma3
/*
|version4= 0.50
File: selectCrew.sqf


Description:
|gr1= Object Manipulation
Return an appropriate crew type for a certain vehicle.
Parameter(s):
_this select 0: side (Side)
_this select 1: vehicle config entry (Config)
Returns:
String - crew type
*/


//Validate parameter count
|descr= Return an appropriate crew type for a certain vehicle.<br>
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
{{Feature|important|
____________________________________________________________________________________________
This function should work properly in {{arma3}}, but be aware that if "crew" config entry is not defined in vehicle config then specific {{arma2}} class names will be used as default values (''"USMC_Soldier_Crew"'', ''"US_Soldier_Crew_EP1"'', ''"RU_Soldier_Crew"'', ''"TK_Soldier_Crew_EP1"'')}}


| <!-- [] call [[BIS_fnc_selectCrew]]; --> |= Syntax
|s1= [side, configEntry] call [[BIS_fnc_selectCrew]]


|p1= |= Parameter 1
|p1= side: [[Side]] - only supports [[west]] ([[blufor]]) and [[east]] ([[opfor]]) for default value (if "crew" entry is not found)


| |= Return value
|p2= configEntry: [[Config]] - the vehicle config path
____________________________________________________________________________________________


|x1= <code></code> |=
|r1= [[String]] - crew type, empty if crew type not found
____________________________________________________________________________________________


| |= See also
|x1= <sqf>private _crewType = [blufor, configFile >> "CfgVehicles" >> "B_MRAP_01_F"] call BIS_fnc_selectCrew;</sqf>


|seealso= [[crew]] [[createVehicleCrew]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Spawning|{{uc:selectCrew}}]]
[[Category:Functions|{{uc:selectCrew}}]]
[[Category:{{Name|arma2}}: Functions|{{uc:selectCrew}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:selectCrew}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:selectCrew}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:selectCrew}}]]

Latest revision as of 18:00, 13 July 2022

Hover & click on the images for description

Description

Description:
Return an appropriate crew type for a certain vehicle.
This function should work properly in Arma 3, but be aware that if "crew" config entry is not defined in vehicle config then specific Arma 2 class names will be used as default values ("USMC_Soldier_Crew", "US_Soldier_Crew_EP1", "RU_Soldier_Crew", "TK_Soldier_Crew_EP1")
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[side, configEntry] call BIS_fnc_selectCrew
Parameters:
side: Side - only supports west (blufor) and east (opfor) for default value (if "crew" entry is not found)
configEntry: Config - the vehicle config path
Return Value:
String - crew type, empty if crew type not found

Examples

Example 1:
private _crewType = [blufor, configFile >> "CfgVehicles" >> "B_MRAP_01_F"] call BIS_fnc_selectCrew;

Additional Information

See also:
crew createVehicleCrew

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note