Difference between revisions of "BIS fnc setCuratorAttributes"

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m (GVI 1.00 --> 1.16 http://dev.arma3.com/post/spotrep-00023 (It's Zeus update, obvious))
m (Text replacement - "|= Game name" to "|Game name=")
 
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{{Function|= Comments
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{{Function|Comments=
 
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| arma3 |= Game name
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| arma3 |Game name=
  
|1.16|= Game version
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|1.16|Game version=
 
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*/
  
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
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</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |DESCRIPTION=
 
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| <!-- [] call [[BIS_fnc_setCuratorAttributes]]; --> |= Syntax
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| <!-- [] call [[BIS_fnc_setCuratorAttributes]]; --> |SYNTAX=
  
|p1= |= Parameter 1
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|p1= |PARAMETER1=
  
| |= Return value
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| |RETURNVALUE=
 
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| |= See also
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| |SEEALSO=
  
 
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Latest revision as of 00:01, 31 August 2019

Introduced with Arma 3 version 1.16
  

Click on the images for descriptions

Introduced in

Game:
Arma 3
Version:
1.16

Description

Description:
/*

	Description:
	Set which attributes are available for given entity  or entity type.

	Parameter(s):
		0: OBJECT - curator
		1:
			STRING - general setting for all entities of the given type, can be  "object", "player", "group', "waypoint" or "marker"
			OBJECT - setting for specific object, overrides general settings
			GROUP - setting for specific group, overrides general settings
		2: ARRAY of STRINGs - attributes
			object:
				Skill
				UnitPos
				Rank
				Damage
				Fuel
				Lock
				RespawnVehicle
				RespawnPosition
				Exec
			group:
				GroupID
				Behaviour
				Formation
			waypoint:
				Behaviour
				Formation
			marker:
				MarkerText
				MarkerColor

	Returns:
	BOOL
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Example 1:
Example needed
See also:
See also needed

Notes

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Notes

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