BIS fnc setCuratorCamera: Difference between revisions
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m (fixed syntax error) |
Lou Montana (talk | contribs) m (Text replacement - "{{Function " to "{{RV|type=function ") |
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{{ | {{RV|type=function | ||
| arma3 | | arma3 | ||
|1.16 | |1.16 | ||
| | |gr1 = Curator | ||
| | |Move curator camera to a position and direction. Finished when animation ends. | ||
| | | [camPos,targetPos,time] spawn [[BIS_fnc_setCuratorCamera]] | ||
| | |p1=camPos: [[Position]] - (Optional, default [[getPosATL]] [[curatorCamera]]) Position, for supported types see [[BIS_fnc_position]] | ||
| | |p2=targetPos: [[Array]], [[Position]] or [[Object]] - (Optional, default [[vectorDir]] [[curatorCamera]]) Vector dir or target object/position | ||
| [[Boolean]] [[ | |p3=time: [[Number]] or [[Boolean]] - (Optional, default 0) Commit time or [[true]] to calculate time automatically | ||
| | |exec= spawn |= Executio | ||
| [[Boolean]] [[true]] when done | |||
| [[Curator]],[[curatorCamera]] | |x1= <code>[nil,player,5] [[spawn]] [[BIS_fnc_setCuratorCamera]];</code> | ||
| [[Curator]],[[curatorCamera]] | |||
}} | }} | ||
[[Category:Functions|{{uc:setCuratorCamera}}]] | [[Category:Functions|{{uc:setCuratorCamera}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:setCuratorCamera}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:setCuratorCamera}}]] |
Revision as of 22:17, 23 January 2021
Description
- Description:
- Description needed
- Execution:
- spawn
- Groups:
- Curator
Syntax
- Syntax:
- Syntax needed
- Parameters:
- camPos: Position - (Optional, default getPosATL curatorCamera) Position, for supported types see BIS_fnc_position
- targetPos: Array, Position or Object - (Optional, default vectorDir curatorCamera) Vector dir or target object/position
- time: Number or Boolean - (Optional, default 0) Commit time or true to calculate time automatically
- Return Value:
- Return value needed
Examples
- Example 1:
[nil,player,5] spawn BIS_fnc_setCuratorCamera;
Additional Information
- See also:
- See also needed
Notes
-
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