BIS fnc setCuratorCamera: Difference between revisions

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m (Text replacement - "|Game version=" to "|Game version= |gr1 = Curator |GROUP1=")
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{{Function|Comments=
{{RV|type=function
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| arma3 |Game name=
| arma3


|1.16|Game version=
|1.16


|gr1 = Curator |GROUP1=
|gr1 = Curator
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|Move curator camera to a position and direction. Finished when animation ends.|Description=
|Move curator camera to a position and direction. Finished when animation ends.
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| [camPos,targetPos,time] spawn [[BIS_fnc_setCuratorCamera]] |Syntax=
| [camPos,targetPos,time] spawn [[BIS_fnc_setCuratorCamera]]


|p1=camPos: [[Position]] - (Optional, default [[getPosATL]] [[curatorCamera]]) Position, for supported types see [[BIS_fnc_position]]|Parameter 1=
|p1=camPos: [[Position]] - (Optional, default [[getPosATL]] [[curatorCamera]]) Position, for supported types see [[BIS_fnc_position]]


|p2=targetPos: [[Array]], [[Position]] or [[Object]] - (Optional, default [[vectorDir]] [[curatorCamera]]) Vector dir or target object/position|Parameter 2=
|p2=targetPos: [[Array]], [[Position]] or [[Object]] - (Optional, default [[vectorDir]] [[curatorCamera]]) Vector dir or target object/position


|p3=time: [[Number]] or [[Boolean]] - (Optional, default 0) Commit time or [[true]] to calculate time automatically|Parameter 3=
|p3=time: [[Number]] or [[Boolean]] - (Optional, default 0) Commit time or [[true]] to calculate time automatically


|exec= spawn |= Executio
|exec= spawn |= Executio


| [[Boolean]] [[True]]  when done|Return value=
| [[Boolean]] [[true]]  when done
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|x1= <code>[nil,player,5] [[spawn]] [[BIS_fnc_setCuratorCamera]];</code>|Example 1=
|x1= <code>[nil,player,5] [[spawn]] [[BIS_fnc_setCuratorCamera]];</code>


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| [[Curator]],[[curatorCamera]]
 
| [[Curator]],[[curatorCamera]] |See also=
}}
}}


<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>


<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Curator|{{uc:setCuratorCamera}}]]
[[Category:Functions|{{uc:setCuratorCamera}}]]
[[Category:Functions|{{uc:setCuratorCamera}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:setCuratorCamera}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:setCuratorCamera}}]]

Revision as of 22:17, 23 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
spawn
Groups:
Curator

Syntax

Syntax:
Syntax needed
Parameters:
camPos: Position - (Optional, default getPosATL curatorCamera) Position, for supported types see BIS_fnc_position
targetPos: Array, Position or Object - (Optional, default vectorDir curatorCamera) Vector dir or target object/position
time: Number or Boolean - (Optional, default 0) Commit time or true to calculate time automatically
Return Value:
Return value needed

Examples

Example 1:
[nil,player,5] spawn BIS_fnc_setCuratorCamera;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note