Difference between revisions of "BIS fnc setObjectShotParents"

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m (Text replacement - " *\|= * " to " ")
m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
 
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{{Function|Comments=
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{{RV|type=function
  
| arma3 |Game name=
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|game1= arma3
 +
|version1= 1.76
  
|1.76|Game version=
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|gr1= Object Manipulation
  
|gr1 = Object Manipulation |GROUP1=
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|descr= ''N/A''
  
| ''N/A''<br>{{placeholder}} |DESCRIPTION=
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|s1= <!-- [] call [[BIS_fnc_setObjectShotParents]] -->
  
| <!-- [] call [[BIS_fnc_setObjectShotParents]]; --> |SYNTAX=
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|r1=
  
|p1= |PARAMETER1=
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|x1= <!-- <sqf>[] call BIS_fnc_setObjectShotParents;</sqf> -->
 
 
| |RETURNVALUE=
 
 
 
|x1= <code></code>
 
 
 
| |SEEALSO=
 
  
 +
|seealso=
 
}}
 
}}
 
<h3 style="display:none">Bottom Section</h3>
 
 
[[Category:Functions|{{uc:setObjectShotParents}}]]
 
[[Category:{{Name|arma3}}: Functions|{{uc:setObjectShotParents}}]]
 

Latest revision as of 14:09, 5 May 2022

Hover & click on the images for description

Description

Description:
N/A
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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