Difference between revisions of "BIS fnc setRespawnDelay"

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{{Function|Comments=
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{{Function|= Comments
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| arma3 |Game name=
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| arma3 |= Game name
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|1.00|Game version=
  
|1.00|= Game version
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|gr1 = Respawn |GROUP1=
 
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NOTHING
 
NOTHING
 
*/
 
*/
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
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</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |DESCRIPTION=
 
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| <!-- [] call [[BIS_fnc_setRespawnDelay]]; --> |= Syntax
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| <!-- [] call [[BIS_fnc_setRespawnDelay]]; --> |SYNTAX=
  
|p1= |= Parameter 1
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|p1= |PARAMETER1=
  
| |= Return value
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| |RETURNVALUE=
 
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| |= See also
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| |SEEALSO=
  
 
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<h3 style="display:none">Bottom Section</h3>
 
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: MP|{{uc:setRespawnDelay}}]]
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[[Category:Functions|{{uc:setRespawnDelay}}]]
 
[[Category:Functions|{{uc:setRespawnDelay}}]]
 
[[Category:{{Name|arma3}}: Functions|{{uc:setRespawnDelay}}]]
 
[[Category:{{Name|arma3}}: Functions|{{uc:setRespawnDelay}}]]

Latest revision as of 09:16, 12 October 2020

Introduced with Arma 3 version 1.001.00
Hover & click on the images for descriptions

Description

Description:
/*

	Description:
	Increase the respawn time based on a condition

	Parameter(s):
		0: CODE - Condition, must return BOOL
		1: NUMBER - delay in seconds which is applied when the condition is true
		2: STRING - description displayed when the delay is in effect

	Returns:
	NOTHING
*/
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)

Syntax

Syntax:
Return Value:

Examples

Example:
Example needed

Additional Information

Execution:
call
See also:
See also needed
Groups:
Respawn

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

Bottom Section