BIS fnc textureMarker: Difference between revisions

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{{Function|Comments=
{{Function|= Comments
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| arma3 |= Game name
| arma3 |Game name=


|1.00|= Game version
|1.00|Game version=
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| <pre>/*
| Checks whether texture is defined in CfgMarkers and if so, returns the marker texture. |Description=
 
Description:
Checks whether texture is defined in CfgMarkers and if so, returns the marker texture.
 
Parameter(s):
0: STRING - texture
 
Returns:
STRING
*/
 
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
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| <!-- [] call [[BIS_fnc_textureMarker]]; --> |= Syntax
| [wantedMarker] call [[BIS_fnc_textureMarker]] |Syntax=


|p1= |= Parameter 1
|p1= wantedMarker: [[String]] - marker type |Parameter 1=


| |= Return value
| [[String]] - icon texture path, or ''wantedMarker'' if not found |Return value=
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|x1= <code></code> |=  
|x1= <code>_notWhiteFlag = ["flag_France"] [[call]] [[BIS_fnc_textureMarker]];</code> |Example 1=
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| |= See also
| [[BIS_fnc_textureVehicleIcon]] |See also=
 
}}
}}



Revision as of 16:44, 6 June 2018

Hover & click on the images for description

Description

Description:
Checks whether texture is defined in CfgMarkers and if so, returns the marker texture.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[wantedMarker] call BIS_fnc_textureMarker
Parameters:
wantedMarker: String - marker type
Return Value:
String - icon texture path, or wantedMarker if not found

Examples

Example 1:
_notWhiteFlag = ["flag_France"] call BIS_fnc_textureMarker;

Additional Information

See also:
BIS_fnc_textureVehicleIcon

Notes

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Notes

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