Difference between revisions of "BIS fnc timeline isLooping"

From Bohemia Interactive Community
Jump to navigation Jump to search
(Created page with "{{Function|= Comments | arma3 |Game name= |1.76|Game version= <!---|arg= local |Multiplayer Arguments=---> <!---|eff= local |Multiplayer Effects=---> | <pre>/* Author: N...")
 
m (page filled)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{Function|= Comments
+
{{Function
  
| arma3 |Game name=
+
|game1= arma3
  
|1.76|Game version=
+
|version1= 1.76
  
<!---|arg= local |Multiplayer Arguments=--->
+
<!--|exec= server|=-->
  
<!---|eff= local |Multiplayer Effects=--->
+
<!--|arg= local-->
  
| <pre>/*
+
<!--|eff= local-->
Author: Nelson Duarte <@Nelson_G_Duarte>
 
  
Description:
+
|descr= Returns whether given timeline is in loop mode.
Whether given timeline is in loop mode
 
  
Parameter(s):
+
||s1= [timeline] call [[BIS_fnc_timeline_isLooping]]|=Syntax
_this select 0: Object - The timeline
 
  
Returns:
+
|p1= timeline: [[Object]] - The timeline object
Bool - True if in loop mode, false if not
 
*/</pre>{{Informative|Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]]}} |Description=
 
  
|[] call [[BIS_fnc_timeline_isLooping]]|Syntax=
+
|r1= [[Boolean]] - Returns [[true]] if looping, otherwise [[false]]
  
|p1= parameter: Datatype - (Optional, default defValue) description |Parameter 1=
+
|x1= <code>_isLooping= [timeline] [[call]] [[BIS_fnc_timeline_isLooping]];</code>
  
|Datatype - description|Return value=
+
|exec= call
  
|x1= <code></code>|Example 1=
+
|seealso= [[BIS_fnc_timeline_deleted]] [[BIS_fnc_timeline_cleanup]] [[BIS_fnc_timeline_finish]] [[BIS_fnc_timeline_getAlpha]] [[BIS_fnc_timeline_getCurrentTime]] [[BIS_fnc_timeline_getInterpMode]] [[BIS_fnc_timeline_getLength]] [[BIS_fnc_timeline_getPlayFromStart]] [[BIS_fnc_timeline_getPlayRate]] [[BIS_fnc_timeline_getPlayTime]] [[BIS_fnc_timeline_getPosition]] [[BIS_fnc_timeline_getSimulatedCurves]] [[BIS_fnc_timeline_getStopTime]] [[BIS_fnc_timeline_getTimeLeft]] [[BIS_fnc_timeline_init]] [[BIS_fnc_timeline_isFinished]] [[BIS_fnc_timeline_isPaused]] [[BIS_fnc_timeline_isPlaying]] [[BIS_fnc_timeline_play]] [[BIS_fnc_timeline_setInterpMode]] [[BIS_fnc_timeline_setLength]] [[BIS_fnc_timeline_setLoop]] [[BIS_fnc_timeline_setPause]] [[BIS_fnc_timeline_setPlayRate]] [[BIS_fnc_timeline_setPosition]] [[BIS_fnc_timeline_simulateCurves]] [[BIS_fnc_timeline_stop]] [[BIS_fnc_timeline_tick]] [[BIS_fnc_timeline_setReverse]] [[BIS_fnc_timeline_isReverse]]
  
|exec= call |Execution=
 
 
| |See also=
 
 
}}
 
}}
  

Latest revision as of 11:41, 11 January 2020