BIS fnc timeline setPosition: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (infobox to template)
m (page filled)
Line 1: Line 1:
{{Function|= Comments
{{Function


| arma3 |Game name=
|game1= arma3


|1.76|Game version=
|version1= 1.76


<!---|arg= local |Multiplayer Arguments=--->
<!--|exec= server|=-->


<!---|eff= local |Multiplayer Effects=--->
<!--|arg= local-->


| <pre>/*
<!--|eff= local-->
Author: Nelson Duarte <@Nelson_G_Duarte>


Description:
|descr= Sets position of timeline.
Set's the playback position


Parameter(s):
|s1= [timeline, position] call [[BIS_fnc_timeline_setPosition]]
_this select 0: Object - The timeline
_this select 1: Float - The new timeline playback position


Returns:
|p1= timeline: [[Object]] - The timeline object
Nothing
*/</pre>{{placeholder}}<!-- Remove this after fill-in --> |Description=


|[] call [[BIS_fnc_timeline_setPosition]]|Syntax=
|p2= position: [[Boolean]] - (Optional, default 0) Position


|p1= parameter: Datatype - (Optional, default defValue) description |Parameter 1=
|r1= [[Nothing]]


|Datatype - description|Return value=
|x1= <code>[timeline,2] [[call]] [[BIS_fnc_timeline_setPosition]];</code>


|x1= <code></code>|Example 1=
|exec= call


|exec= call |Execution=
|seealso= [[BIS_fnc_timeline_deleted]] [[BIS_fnc_timeline_cleanup]] [[BIS_fnc_timeline_finish]] [[BIS_fnc_timeline_getAlpha]] [[BIS_fnc_timeline_getCurrentTime]] [[BIS_fnc_timeline_getInterpMode]] [[BIS_fnc_timeline_getLength]] [[BIS_fnc_timeline_getPlayFromStart]] [[BIS_fnc_timeline_getPlayRate]] [[BIS_fnc_timeline_getPlayTime]] [[BIS_fnc_timeline_getPosition]] [[BIS_fnc_timeline_getSimulatedCurves]] [[BIS_fnc_timeline_getStopTime]] [[BIS_fnc_timeline_getTimeLeft]] [[BIS_fnc_timeline_init]] [[BIS_fnc_timeline_isFinished]] [[BIS_fnc_timeline_isLooping]] [[BIS_fnc_timeline_isPaused]] [[BIS_fnc_timeline_isPlaying]] [[BIS_fnc_timeline_play]] [[BIS_fnc_timeline_setInterpMode]] [[BIS_fnc_timeline_setLength]] [[BIS_fnc_timeline_setLoop]] [[BIS_fnc_timeline_setPause]] [[BIS_fnc_timeline_setPlayRate]] [[BIS_fnc_timeline_simulateCurves]] [[BIS_fnc_timeline_stop]] [[BIS_fnc_timeline_tick]] [[BIS_fnc_timeline_setReverse]] [[BIS_fnc_timeline_isReverse]]


| |See also=
}}
}}



Revision as of 12:56, 11 January 2020