BIS fnc turretConfig: Difference between revisions

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| arma3dev |Game name=
| arma3 |Game name=


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| vehicle call [[BIS_fnc_turretConfig]] |Syntax1=
| [vehicle, turret] call [[BIS_fnc_turretConfig]] |Syntax1=


|p1= vehicle: [[Object]] or [[String]] - actual vehicle or vehicle type |Parameter1=
|p1= vehicle: [[Object]] or [[String]] - actual vehicle or vehicle type |Parameter1=
|p1= turret: [[Array]] - turret path |Parameter1=
|p2= turret: [[Array]] - turret path |Parameter2=


| [[Config]] - turret config or [[configNull]] |Returnvalue1=
| [[Config]] - turret config or [[configNull]] |Returnvalue1=

Revision as of 10:31, 22 August 2019

Hover & click on the images for description

Description

Description:
Returns vehicle turret config for the turret given by the turret path. Using [-1] for turret path returns vehicle config.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[vehicle, turret] call BIS_fnc_turretConfig
Parameters:
vehicle: Object or String - actual vehicle or vehicle type
turret: Array - turret path
Return Value:
Config - turret config or configNull

Examples

Example 1:
getNumber (["B_APC_Wheeled_01_cannon_F", [0,0]] call BIS_fnc_turretConfig >> "hasGunner") > 0;
Example 2:
getNumber ([car1, [-1]] call BIS_fnc_turretConfig >> "hasDriver") > 0;

Additional Information

See also:
BIS_fnc_vehicleCrewTurretsBIS_fnc_allTurrets

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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