BIS_fnc_vectorDirAndUpRelative

From Bohemia Interactive Community
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Hover & click on the images for description

Description

Description:
Returns vectorDirAndUp of object 1 relative to object 2
Execution:
call
Groups:
Vectors

Syntax

Syntax:
[object1, object2, visual] call BIS_fnc_vectorDirAndUpRelative
Parameters:
object1: Object
object2: Object
visual: Boolean - (Optional, default true) true for a render scope result, false for simulation scope
Return Value:
Array in format [vectorDir, vectorUp]

Examples

Example 1:
private _vectorDirAndUp = [tank, car] call BIS_fnc_vectorDirAndUpRelative;

Additional Information

See also:
BIS_fnc_attachToRelative BIS_fnc_weaponDirectionRelative vectorDir vectorUp setVectorDirAndUp

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note