BIS fnc vectorDirAndUpRelative: Difference between revisions

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(Created page with "{{DISPLAYTITLE:BIS_fnc_vectorDirAndUpRelative}} {{Function|= ____________________________________________________________________________________________ | arma3dev |= |1.65|...")
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| arma3dev |=
| arma3 |=
|1.65|=
|1.66|=


|arg= |= MPARGUMENTS
|arg= |MPARGUMENTS=  


|eff= |= MPEFFECTS
|eff= |MPEFFECTS=  
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|p1= object1: [[Object]] |=
|p1= object1: [[Object]] |=
|p2= object2: [[Object]] |=
|p2= object2: [[Object]] |=
|p3= visual (Optional): [[Boolean]] - if true - result is in render scope, false - simulation scope. Default: true|=
|p3= visual (Optional): [[Boolean]] - if [[true]] - result is in render scope, [[false]] - simulation scope. Default: [[true]]|=


| [[Array]] in format <nowiki>[</nowiki>[[vectorDir]], [[vectorUp]]] |= Return value
| [[Array]] in format <nowiki>[</nowiki>[[vectorDir]], [[vectorUp]]] |RETURNVALUE=


|x1=<code>_vectorDirAndUp = [tank, car] [[call]] [[BIS_fnc_vectorDirAndUpRelative]];</code>|= EXAMPLE1
|x1=<code>_vectorDirAndUp = [tank, car] [[call]] [[BIS_fnc_vectorDirAndUpRelative]];</code>|EXAMPLE1=  
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| [[vectorDir]], [[vectorUp]], [[setVectorDirAndUp]] |= SEEALSO
| [[BIS_fnc_attachToRelative]], [[BIS_fnc_weaponDirectionRelative]], [[vectorDir]], [[vectorUp]], [[setVectorDirAndUp]] |SEEALSO=  


|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
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}}
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</dl>
</dl>


[[Category:{{Name|arma3}}: Functions|{{uc:setVectorDirAndUp}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:vectorDirAndUpRelative}}]]

Revision as of 15:34, 7 April 2019


Hover & click on the images for description

Description

Description:
Returns vectorDirAndUp of object 1 relative to object 2
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[object1, object2, visual] call BIS_fnc_vectorDirAndUpRelative
Parameters:
object1: Object
object2: Object
visual (Optional): Boolean - if true - result is in render scope, false - simulation scope. Default: true
Return Value:
Array in format [vectorDir, vectorUp]

Examples

Example 1:
_vectorDirAndUp = [tank, car] call BIS_fnc_vectorDirAndUpRelative;

Additional Information

See also:
BIS_fnc_attachToRelativeBIS_fnc_weaponDirectionRelativevectorDirvectorUpsetVectorDirAndUp

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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