BIS fnc vectorDirAndUpRelative: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Generated by BIS_fnc_exportFunctionsToWiki)
 
(Created page with "{{DISPLAYTITLE:BIS_fnc_vectorDirAndUpRelative}} {{Function|= ____________________________________________________________________________________________ | arma3dev |= |1.65|...")
Line 1: Line 1:
{{DISPLAYTITLE:BIS_fnc_vectorDirAndUpRelative}}
{{Function|=
____________________________________________________________________________________________


{{Function|= Comments
| arma3dev |=
____________________________________________________________________________________________
|1.65|=


| arma3 |= Game name
|arg= |= MPARGUMENTS


|1.00|= Game version
|eff= |= MPEFFECTS
____________________________________________________________________________________________
____________________________________________________________________________________________


| ''N/A'' |= Description
| Returns [[setVectorDirAndUp|vectorDirAndUp]] of object 1 relative to object 2|=
____________________________________________________________________________________________
____________________________________________________________________________________________


| <!-- [] call [[BIS_fnc_vectorDirAndUpRelative]]; --> |= Syntax
| [object1, object2, visual] call '''BIS_fnc_vectorDirAndUpRelative''' |=
|p1= |= Parameter 1


| |= Return value
|p1= object1: [[Object]] |=
____________________________________________________________________________________________
|p2= object2: [[Object]] |=
|p3= visual (Optional): [[Boolean]] - if true - result is in render scope, false - simulation scope. Default: true|=
 
| [[Array]] in format <nowiki>[</nowiki>[[vectorDir]], [[vectorUp]]] |= Return value
 
|x1=<code>_vectorDirAndUp = [tank, car] [[call]] [[BIS_fnc_vectorDirAndUpRelative]];</code>|= EXAMPLE1
__________
 
| [[vectorDir]], [[vectorUp]], [[setVectorDirAndUp]] |= SEEALSO


|x1= <code></code> |=  
| |= MPBEHAVIOUR
____________________________________________________________________________________________
____________________________________________________________________________________________
}}


| |= See also


}}
<h3 style='display:none'>Bottom Section</h3>


<h3 style="display:none">Notes</h3>
<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->
<!-- Note Section END -->
<!-- Note Section END -->
</dl>
</dl>


<h3 style="display:none">Bottom Section</h3>
[[Category:{{Name|arma3}}: Functions|{{uc:setVectorDirAndUp}}]]
[[Category:Function Group: Vectors|{{uc:vectorDirAndUpRelative}}]]
[[Category:Functions|{{uc:vectorDirAndUpRelative}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:vectorDirAndUpRelative}}]]

Revision as of 22:17, 30 August 2016


-wrong parameter ("arma3dev") defined!-[[:Category:Introduced with arma3dev version 1.65|1.65]]
Hover & click on the images for description

Description

Description:
Returns vectorDirAndUp of object 1 relative to object 2
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[object1, object2, visual] call BIS_fnc_vectorDirAndUpRelative
Parameters:
object1: Object
object2: Object
visual (Optional): Boolean - if true - result is in render scope, false - simulation scope. Default: true
Return Value:
Array in format [vectorDir, vectorUp]

Examples

Example 1:
_vectorDirAndUp = [tank, car] call BIS_fnc_vectorDirAndUpRelative;

Additional Information

See also:
vectorDirvectorUpsetVectorDirAndUp

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with arma3dev version 1.65]][[ Category: arma3dev: New Functions | BIS FNC VECTORDIRANDUPRELATIVE]][[ Category: arma3dev: Functions | BIS FNC VECTORDIRANDUPRELATIVE]]


Bottom Section