Difference between revisions of "BIS fnc vectorDirAndUpRelative"

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{{DISPLAYTITLE:BIS_fnc_vectorDirAndUpRelative}}
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{{Function|Comments=
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____________________________________________________________________________________________
  
{{Function|= Comments
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| arma3 |Game name=
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|1.66|Game version=
  
| arma3 |= Game name
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|arg= |MPARGUMENTS=  
  
|1.00|= Game version
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|eff= |MPEFFECTS=  
 
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| ''N/A'' |= Description
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| Returns [[setVectorDirAndUp|vectorDirAndUp]] of object 1 relative to object 2|=
 
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| <!-- [] call [[BIS_fnc_vectorDirAndUpRelative]]; --> |= Syntax
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| [object1, object2, visual] call '''BIS_fnc_vectorDirAndUpRelative''' |=
|p1= |= Parameter 1
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|p1= object1: [[Object]] |Parameter1=
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|p2= object2: [[Object]] |Parameter2=
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|p3= visual (Optional): [[Boolean]] - if [[true]] - result is in render scope, [[false]] - simulation scope. Default: [[true]]|=
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| [[Array]] in format <nowiki>[</nowiki>[[vectorDir]], [[vectorUp]]] |RETURNVALUE=
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|x1=<code>_vectorDirAndUp = [tank, car] [[call]] [[BIS_fnc_vectorDirAndUpRelative]];</code>|EXAMPLE1=  
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__________
  
| |= Return value
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| [[BIS_fnc_attachToRelative]], [[BIS_fnc_weaponDirectionRelative]], [[vectorDir]], [[vectorUp]], [[setVectorDirAndUp]] |SEEALSO=  
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|x1= <code></code> |=  
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| |MPBEHAVIOUR=  
 
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}}
  
| |= See also
 
  
}}
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<h3 style='display:none'>Bottom Section</h3>
  
<h3 style="display:none">Notes</h3>
 
 
<dl class="command_description">
 
<dl class="command_description">
 
<!-- Note Section BEGIN -->
 
<!-- Note Section BEGIN -->
 
 
<!-- Note Section END -->
 
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<h3 style="display:none">Bottom Section</h3>
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[[Category:{{Name|arma3}}: Functions|{{uc:vectorDirAndUpRelative}}]]
[[Category:Function Group: Vectors|{{uc:vectorDirAndUpRelative}}]]
 
 
[[Category:Functions|{{uc:vectorDirAndUpRelative}}]]
 
[[Category:Functions|{{uc:vectorDirAndUpRelative}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:vectorDirAndUpRelative}}]]
 

Latest revision as of 09:09, 20 September 2019

Introduced with Arma 3 version1.66
  

Click on the images for descriptions

Introduced in

Game:
Arma 3
Version:
1.66

Description

Description:
Returns vectorDirAndUp of object 1 relative to object 2

Syntax

Syntax:
[object1, object2, visual] call BIS_fnc_vectorDirAndUpRelative
Parameters:
object1: Object
object2: Object
visual (Optional): Boolean - if true - result is in render scope, false - simulation scope. Default: true
Return Value:
Array in format [vectorDir, vectorUp]

Examples

Example 1:
_vectorDirAndUp = [tank, car] call BIS_fnc_vectorDirAndUpRelative;

Additional Information

Execution:
call
Multiplayer:
-
See also:
BIS_fnc_attachToRelativeBIS_fnc_weaponDirectionRelativevectorDirvectorUpsetVectorDirAndUp

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To


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