BIS fnc vectorFromXToY: Difference between revisions

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{{Function|Comments=
{{Function|Comments=
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| arma2 |Game name=
| arma2 |Game name=
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|gr1= Vectors |GROUP1=
|gr1= Vectors |GROUP1=
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| Returns a unit vector that 'points' from ''vector1'' to ''vector2''.
| Returns a unit vector that 'points' from ''vector1'' to ''vector2''.
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<resultant vector> = [<vector1>,<vector2>] call BIS_fnc_vectorFromXToY
<resultant vector> = [<vector1>,<vector2>] call BIS_fnc_vectorFromXToY


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| [vector1, vector2] call [[BIS_fnc_vectorFromXToY]] |Syntax=
| [vector1, vector2] call [[BIS_fnc_vectorFromXToY]] |Syntax=
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| [[Array]] |Return value=
| [[Array]] |Return value=
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|x1= <code>_resultVector = [<nowiki/>[[getPosASL]] [[vehicle]] [[player]], [[getPosASL]] airTarget] [[call]] [[BIS_fnc_vectorFromXToY]];</code> |Example 1=
|x1= <code>_resultVector = [<nowiki/>[[getPosASL]] [[vehicle]] [[player]], [[getPosASL]] airTarget] [[call]] [[BIS_fnc_vectorFromXToY]];</code> |Example 1=
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| [[velocity]], [[setVelocity]], [[vectorAdd]] |See also=
| [[velocity]], [[setVelocity]], [[vectorAdd]] |See also=

Revision as of 01:02, 17 January 2021

Hover & click on the images for description

Description

Description:
Returns a unit vector that 'points' from vector1 to vector2. This is a very useful function as it can be used with the velocity command to move an object from one position to another (i.e vector1 to vector2).
ensure both positions are found using getPosASL.
Execution:
call
Groups:
Vectors

Syntax

Syntax:
[vector1, vector2] call BIS_fnc_vectorFromXToY
Parameters:
vector1: Array
vector2: Array
Return Value:
Array

Examples

Example 1:
_resultVector = [getPosASL vehicle player, getPosASL airTarget] call BIS_fnc_vectorFromXToY;

Additional Information

See also:
velocitysetVelocityvectorAdd

Notes

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Notes

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